Commit Graph

11 Commits

Author SHA1 Message Date
Horoli c9ce1a8afd Organize src/game into sub-folders: arena, combat, fighter, and match 2026-05-23 01:39:59 +09:00
Horoli bb08d5cee1 Refactor ArenaScene.js: modularize match runtime, spectator camera, and UI components 2026-05-23 01:32:11 +09:00
Horoli 25137cf26e Add critical hits, victory celebrations, and enhanced match settings 2026-05-23 01:20:04 +09:00
Horoli a03dc02d01 Add final combat polish and saved settings 2026-05-22 18:00:23 +09:00
Horoli 0720efe7ba update : gitignore 2026-05-22 17:07:56 +09:00
Horoli a41e9b6f26 Add battle death stats and HUD updates 2026-05-22 17:01:01 +09:00
Horoli be80cb17b0 Add kill heal effect animation 2026-05-22 13:27:19 +09:00
Horoli 1509b0c5dd Add visitor tracking and combat selection features 2026-05-22 13:22:26 +09:00
Horoli 104bf4fe48 docs: create agent.md and CONTEXT.md with full project structure
- Add agent.md for high-level project overview and feature list
- Add CONTEXT.md for detailed development guide and logic explanation
- Refactor project structure: move config.js to constants.js and update references
- Improve camera tracking logic with Lerp and jittering prevention
- Update ArenaScene to support intelligent combat observation and minimap viewport
- Fine-tune combat mechanics: optimize projectile spawn points and hit detection
2026-05-22 09:13:49 +09:00
Horoli 1d0d791001 feat: improve spawning, victory logic, and camera controls 2026-05-22 01:37:41 +09:00
Horoli 75f65e7918 feat: Initial project setup 2026-05-22 01:14:08 +09:00