This website requires JavaScript.
c0f7f5fbd8
Reduce mobile canvas memory usage
major
Horoli
2026-06-08 15:09:27 +0900
da8ae49a72
Polish battle HUD notices
Horoli
2026-06-02 01:22:51 +0900
7814ed3951
Tune special effect projectiles
Horoli
2026-06-01 21:59:41 +0900
f650592676
add gitignore
Horoli
2026-06-01 18:57:41 +0900
3b7fa17d06
Add special caster sparkle effect
Horoli
2026-06-01 18:57:07 +0900
3b1a883787
feat: implement fighter separation logic and optimize special effect casting
Horoli
2026-05-29 17:44:24 +0900
23376e8cbb
feat: implement elite kill splash and optimize team focus toggle
Horoli
2026-05-29 10:36:50 +0900
9ca343c214
feat: implement special effect projectiles, large-battle render budgeting, and UI optimizations
Horoli
2026-05-28 16:15:52 +0900
a7eec730d2
feat: implement elite fighter compression for large battles with randomized scaling and percentage-based damage
Horoli
2026-05-28 10:17:07 +0900
5795cc9741
Optimize large battle rendering and combat
master
Horoli
2026-05-27 18:18:20 +0900
30d7be41be
feat: implement dense-area meteor barrage, large-battle optimization, and direct fighter count input
Horoli
2026-05-27 01:20:31 +0900
2c013247a9
Scale meteor impacts by size
Horoli
2026-05-26 18:26:34 +0900
9df4f3dcde
Refine battle performance and team limits
Horoli
2026-05-26 17:54:41 +0900
743b2a75f5
feat: implement nickname multiplier (*N) for variable team sizes and sudden death system with configurable world effects
Horoli
2026-05-25 21:24:22 +0900
f9b548f9cd
modified : spawn radius
Horoli
2026-05-24 22:39:59 +0900
ddccd01eb6
feat: improve battle notice system with expanded content, centralized constants, and fixed text wrapping
Horoli
2026-05-24 22:32:48 +0900
1668e3c941
feat: implement world effects, role-based stats, and optimized starting zones with refactored constants
Horoli
2026-05-24 19:16:51 +0900
36fd25731a
fix: mobile team card width and modularize CSS with documentation
Horoli
2026-05-24 19:15:31 +0900
43383bb833
update image
Horoli
2026-05-24 12:36:55 +0900
518767b21b
feat: add OpenGraph and Twitter meta tags for social sharing
Horoli
2026-05-24 12:32:03 +0900
8d0de2a945
modified build scripts(2)
Horoli
2026-05-24 07:17:16 +0900
7e38e4d434
modified build scripts
Horoli
2026-05-24 07:17:01 +0900
93e407ae8e
add : build script
Horoli
2026-05-24 07:14:37 +0900
2dd7d2dceb
ui: refine Arena logo layout and update todo documentation
Horoli
2026-05-24 06:56:45 +0900
353dc6738b
ui: optimize kill log with 30-entry limit and slim scrollbar
Horoli
2026-05-23 13:50:36 +0900
55132ed662
ui: reverse kill log order and enable scrolling
Horoli
2026-05-23 13:48:36 +0900
f459585cec
docs: update documentation for real-time privacy policy and remove server cache
Horoli
2026-05-23 13:43:14 +0900
41d3f4db7c
fix: prioritize database content for privacy policy and update default markdown
Horoli
2026-05-23 13:28:49 +0900
62c5d94269
feat: optimize About button layout and enhance static file caching strategy
Horoli
2026-05-23 12:51:33 +0900
3e5c079e68
feat: About 다이얼로그 추가, UI 최적화 및 서버 캐싱 강화
Horoli
2026-05-23 11:32:01 +0900
e4f542d487
Modularize documentation: split CONTEXT.md into functional modules and update agent.md router
Horoli
2026-05-23 02:02:15 +0900
4793680831
Update agent.md with new modular directory structure and UI components
Horoli
2026-05-23 01:55:11 +0900
c9ce1a8afd
Organize src/game into sub-folders: arena, combat, fighter, and match
Horoli
2026-05-23 01:39:59 +0900
bb08d5cee1
Refactor ArenaScene.js: modularize match runtime, spectator camera, and UI components
Horoli
2026-05-23 01:32:11 +0900
25137cf26e
Add critical hits, victory celebrations, and enhanced match settings
Horoli
2026-05-23 01:20:04 +0900
a03dc02d01
Add final combat polish and saved settings
Horoli
2026-05-22 18:00:23 +0900
0720efe7ba
update : gitignore
Horoli
2026-05-22 17:07:56 +0900
a41e9b6f26
Add battle death stats and HUD updates
Horoli
2026-05-22 17:01:01 +0900
be80cb17b0
Add kill heal effect animation
Horoli
2026-05-22 13:27:19 +0900
1509b0c5dd
Add visitor tracking and combat selection features
Horoli
2026-05-22 13:22:26 +0900
104bf4fe48
docs: create agent.md and CONTEXT.md with full project structure
Horoli
2026-05-22 09:13:49 +0900
1d0d791001
feat: improve spawning, victory logic, and camera controls
Horoli
2026-05-22 01:37:41 +0900
75f65e7918
feat: Initial project setup
Horoli
2026-05-22 01:14:08 +0900