Files
tiny_tackle_heroes/Assets/_Project/Constants/Enemies/NecroGolem.asset
T

76 lines
1.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f124e8255c489cc4eb7345424f04a5da, type: 3}
m_Name: NecroGolem
m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Enemies.EnemyDefinition
kind: 11
role: 0
attackShape: 1
maxHealth: 60
moveSpeed: 0.65
attackDamage: 30
warningDuration: 1.05
activeDuration: 0.25
recoveryDuration: 1
attackRange: 0.75
preferredRange: 0
attackLength: 0.75
attackWidth: 0.6
attackRadius: 0
attackAnimationLeadTime: 0.75
experienceValue: 100
attackPatterns:
- animationState: Attack
attackShape: 1
directionMode: 1
geometryScaleMode: 1
warningDuration: 1.05
activeDuration: 0.25
recoveryDuration: 1
attackRange: 0.75
attackLength: 0.75
attackWidth: 0.6
attackRadius: 0
attackOriginOffset: {x: 0, y: -0.15}
animationLeadTime: 0.75
damageMultiplier: 1
- animationState: Attack02
attackShape: 1
directionMode: 1
geometryScaleMode: 1
warningDuration: 1.05
activeDuration: 0.25
recoveryDuration: 1
attackRange: 1.1
attackLength: 1.1
attackWidth: 0.6
attackRadius: 0
attackOriginOffset: {x: 0, y: -0.2}
animationLeadTime: 0.75
damageMultiplier: 1.2
- animationState: Attack03
attackShape: 1
directionMode: 1
geometryScaleMode: 1
warningDuration: 1.1
activeDuration: 0.25
recoveryDuration: 1
attackRange: 1.05
attackLength: 1.05
attackWidth: 0.55
attackRadius: 0
attackOriginOffset: {x: 0.05, y: -0.05}
animationLeadTime: 0.625
damageMultiplier: 1.3
separationRadius: 0.8
separationStrength: 0.6