Initial commit: Tiny Tackle Heroes Unity project
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f124e8255c489cc4eb7345424f04a5da, type: 3}
|
||||
m_Name: NecroGolem
|
||||
m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Enemies.EnemyDefinition
|
||||
kind: 11
|
||||
role: 0
|
||||
attackShape: 1
|
||||
maxHealth: 60
|
||||
moveSpeed: 0.65
|
||||
attackDamage: 30
|
||||
warningDuration: 1.05
|
||||
activeDuration: 0.25
|
||||
recoveryDuration: 1
|
||||
attackRange: 0.75
|
||||
preferredRange: 0
|
||||
attackLength: 0.75
|
||||
attackWidth: 0.6
|
||||
attackRadius: 0
|
||||
attackAnimationLeadTime: 0.75
|
||||
experienceValue: 100
|
||||
attackPatterns:
|
||||
- animationState: Attack
|
||||
attackShape: 1
|
||||
directionMode: 1
|
||||
geometryScaleMode: 1
|
||||
warningDuration: 1.05
|
||||
activeDuration: 0.25
|
||||
recoveryDuration: 1
|
||||
attackRange: 0.75
|
||||
attackLength: 0.75
|
||||
attackWidth: 0.6
|
||||
attackRadius: 0
|
||||
attackOriginOffset: {x: 0, y: -0.15}
|
||||
animationLeadTime: 0.75
|
||||
damageMultiplier: 1
|
||||
- animationState: Attack02
|
||||
attackShape: 1
|
||||
directionMode: 1
|
||||
geometryScaleMode: 1
|
||||
warningDuration: 1.05
|
||||
activeDuration: 0.25
|
||||
recoveryDuration: 1
|
||||
attackRange: 1.1
|
||||
attackLength: 1.1
|
||||
attackWidth: 0.6
|
||||
attackRadius: 0
|
||||
attackOriginOffset: {x: 0, y: -0.2}
|
||||
animationLeadTime: 0.75
|
||||
damageMultiplier: 1.2
|
||||
- animationState: Attack03
|
||||
attackShape: 1
|
||||
directionMode: 1
|
||||
geometryScaleMode: 1
|
||||
warningDuration: 1.1
|
||||
activeDuration: 0.25
|
||||
recoveryDuration: 1
|
||||
attackRange: 1.05
|
||||
attackLength: 1.05
|
||||
attackWidth: 0.55
|
||||
attackRadius: 0
|
||||
attackOriginOffset: {x: 0.05, y: -0.05}
|
||||
animationLeadTime: 0.625
|
||||
damageMultiplier: 1.3
|
||||
separationRadius: 0.8
|
||||
separationStrength: 0.6
|
||||
Reference in New Issue
Block a user