- Add ELITE_KILL_SPLASH mechanic where elite fighters trigger area damage on kill. - Implement pixel-dot splash visual effects for elite kills. - Toggle camera focus when clicking the same team card in the HUD. - Adjust elite fighter balancing (HP, damage exponents) and world effect intervals. - Update documentation in agent.md and context/ files. |
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|---|---|---|
| context | ||
| public/assets | ||
| server | ||
| src | ||
| .gitignore | ||
| agent.md | ||
| build.sh | ||
| config.json.sample | ||
| elite.md | ||
| index.html | ||
| package.json | ||
| todo.md | ||