23376e8cbb21b973f6255349283555b46c4a85af
- Add ELITE_KILL_SPLASH mechanic where elite fighters trigger area damage on kill. - Implement pixel-dot splash visual effects for elite kills. - Toggle camera focus when clicking the same team card in the HUD. - Adjust elite fighter balancing (HP, damage exponents) and world effect intervals. - Update documentation in agent.md and context/ files.
feat: implement dense-area meteor barrage, large-battle optimization, and direct fighter count input
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