arena/context
Horoli 23376e8cbb feat: implement elite kill splash and optimize team focus toggle
- Add ELITE_KILL_SPLASH mechanic where elite fighters trigger area damage on kill.
- Implement pixel-dot splash visual effects for elite kills.
- Toggle camera focus when clicking the same team card in the HUD.
- Adjust elite fighter balancing (HP, damage exponents) and world effect intervals.
- Update documentation in agent.md and context/ files.
2026-05-29 10:36:50 +09:00
..
refactor Modularize documentation: split CONTEXT.md into functional modules and update agent.md router 2026-05-23 02:02:15 +09:00
arena.md feat: implement special effect projectiles, large-battle render budgeting, and UI optimizations 2026-05-28 16:15:52 +09:00
combat.md feat: implement elite kill splash and optimize team focus toggle 2026-05-29 10:36:50 +09:00
core.md feat: implement elite kill splash and optimize team focus toggle 2026-05-29 10:36:50 +09:00
fighter.md feat: implement special effect projectiles, large-battle render budgeting, and UI optimizations 2026-05-28 16:15:52 +09:00
match-ui.md feat: implement elite kill splash and optimize team focus toggle 2026-05-29 10:36:50 +09:00
server.md docs: update documentation for real-time privacy policy and remove server cache 2026-05-23 13:43:14 +09:00
style.md fix: mobile team card width and modularize CSS with documentation 2026-05-24 19:15:31 +09:00