Initial commit: Tiny Tackle Heroes Unity project

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2026-09-15 17:37:42 +09:00
commit 591fa9a826
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using UnityEngine;
namespace BumpCombat.Constants
{
[CreateAssetMenu(menuName = "BumpCombat/Constants/Items")]
public sealed class ItemConstants : ScriptableObject
{
[Header("경험치 구슬")]
[Tooltip("플레이어가 구슬을 습득하는 반경 (유닛)"), Min(0f)] public float ExperienceOrbPickupRadius = 0.35f;
[Tooltip("구슬이 플레이어를 따라오기 시작하는 반경 (유닛)"), Min(0f)] public float ExperienceOrbMagnetRadius = 2f;
[Tooltip("끌려오는 구슬의 이동속도 (유닛/초)"), Min(0f)] public float ExperienceOrbMagnetSpeed = 5f;
}
}