Initial commit: Tiny Tackle Heroes Unity project
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@@ -0,0 +1,46 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: f124e8255c489cc4eb7345424f04a5da, type: 3}
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m_Name: SkeletonArcher
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m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Enemies.EnemyDefinition
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kind: 7
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role: 0
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attackShape: 1
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maxHealth: 14
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moveSpeed: 0.9
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attackDamage: 12
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warningDuration: 1
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activeDuration: 0.15
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recoveryDuration: 0.7
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attackRange: 5
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preferredRange: 4
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attackLength: 5
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attackWidth: 0.8
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attackRadius: 0
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attackAnimationLeadTime: 0.375
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projectileSpeed: 7
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projectileRadius: 0.14
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experienceValue: 4
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attackPatterns:
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- animationState: Attack
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attackShape: 1
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warningDuration: 1
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activeDuration: 0.15
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recoveryDuration: 0.7
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attackRange: 5
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attackLength: 5
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attackWidth: 0.8
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attackRadius: 0
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animationLeadTime: 0.375
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damageMultiplier: 1
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separationRadius: 0.55
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separationStrength: 0.6
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