Initial commit: Tiny Tackle Heroes Unity project

This commit is contained in:
2026-09-15 17:37:42 +09:00
commit 591fa9a826
1623 changed files with 182420 additions and 0 deletions
@@ -0,0 +1,33 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182399864ec4f88a905bcdf5dd248c8, type: 3}
m_Name: ArtifactConstants
m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Constants.ArtifactConstants
MaximumGauge: 100
StartingGauge: 0
NormalBumpGaugeGain: 4
MovementGaugeGainPerSecond: 2
MaximumOwnedArtifacts: 3
MaximumArtifactsPerColor: 1
PulseNormalStunDuration: 0.3
PulseChargedStunDuration: 0.6
PulseBoundaryClearance: 0.1
ProjectileAccelerationStrength: 2
DashDuration: 0.1
ChargedDashDuration: 0.14
Definitions:
- {fileID: 11400000, guid: 1e873e7b8bde48358d0472b52c1bdb4c, type: 2}
- {fileID: 11400000, guid: ff985700ad04450ba482071cd372fdfa, type: 2}
- {fileID: 11400000, guid: e3ac10aab4024ecca8bed4f973361746, type: 2}
- {fileID: 11400000, guid: 0cd054022c7b4781bc8fa2d35121a0de, type: 2}
- {fileID: 11400000, guid: d79273f3d13d4ebb9f7f82d650f9c004, type: 2}
- {fileID: 11400000, guid: 122a6a719bc640dcbb2fdec222e7fb07, type: 2}