Initial commit: Tiny Tackle Heroes Unity project
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# Unity-generated caches, local state and builds (keep Assets and their .meta files).
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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Ll]ogs/
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[Uu]ser[Ss]ettings/
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[Bb]uild/
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[Bb]uilds/
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[Mm]emoryCaptures/
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[Rr]ecordings/
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/Assets/_Recovery/
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/Assets/_Recovery.meta
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# Local validation clones, rendered previews, reports and attachments.
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/.validation/
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/output/
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/.codex-remote-attachments/
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/.codex/
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# IDE and Unity-generated solution/project files.
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.vs/
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.vscode/
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.idea/
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*.csproj
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*.sln
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*.slnx
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*.suo
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.opendb
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*.VC.db
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*.unityproj
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*.tmp
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*.log
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# Machine-local credentials and OS metadata.
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.env
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.env.*
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!.env.example
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*.pfx
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*.p12
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*.key
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*.keystore
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*.jks
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.DS_Store
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Thumbs.db
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Desktop.ini
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