perf: reduce mobile rendering and cull offscreen characters and building tiles

This commit is contained in:
2026-11-03 10:43:01 +09:00
parent 4b27a8c209
commit e234baa4aa
17 changed files with 1689 additions and 109 deletions
+1
View File
@@ -1,6 +1,7 @@
export const CHARACTER = {
url: '/characters/red-sheep.glb?v=rounded-v10',
scale: 0.62,
visibilityRadius: 3, // Includes raised arms, umbrella and idle hops around the ground anchor.
selfBadgeGap: 0.12,
outline: 0.018,
ink: '#352724',