perf: reduce mobile rendering and cull offscreen characters and building tiles
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@@ -1,6 +1,7 @@
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export const CHARACTER = {
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url: '/characters/red-sheep.glb?v=rounded-v10',
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scale: 0.62,
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visibilityRadius: 3, // Includes raised arms, umbrella and idle hops around the ground anchor.
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selfBadgeGap: 0.12,
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outline: 0.018,
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ink: '#352724',
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