game/prompt
Horoli f57714b22c test enemy images 2025-12-09 15:16:23 +09:00
..
00_project_context_restore.md test enemy images 2025-12-09 15:16:23 +09:00
01_game_prototype_request.md
02_item_system_request.md
03_inventory_ui_request.md
04_inventory_slots_request.md
05_equipment_slot_refactor.md
06_fix_hp_logic.md
07_stage_heal_and_math_utils.md
08_fix_equip_hp_exploit.md
09_ui_ux_improvements.md
10_add_shield_and_armor_mechanic.md
11_item_table_and_rewards.md
12_item_option_display.md
13_item_status_options.md
14_integrate_status_effects_and_item_data.md
15_ui_display_status_effects.md
16_status_effect_duration_adjustment.md
17_inventory_discard_feature.md
18_implement_stage_class_and_types.md
19_shop_sell_and_gold.md
20_main_menu_and_character_selection.md
21_refactor_item_system_to_json.md
22_refactor_enemy_system.md
23_refactor_item_price_and_images.md
24_refactor_enums.md
25_battle_visual_effects.md
26_refactor_damage_types.md
27_predetermine_enemy_action.md
28_enemy_armor_decay.md
29_fix_player_attack_vs_enemy_armor.md
30_responsive_ui_improvement.md
31_item_type_icons.md
32_enemy_equipment_system.md
33_summary_after_32.md
34_battle_screen_refactor.md
35_enemy_equipment_system.md
36_centralize_player_data.md
37_game_over_screen.md
38_permanent_stat_modifiers.md
39_luck_system.md
40_ui_update_summary.md
41_refactoring_presets.md
42_item_rarity_and_tier.md
43_shop_system.md
44_settings_and_local_storage.md
45_config_refactoring.md
46_shop_refactoring.md
47_inventory_full_handling.md
48_refactor_stage_ui.md
49_implement_item_icons.md
50_expand_item_pool.md
51_refactor_prefix_table.md
52_round_based_enemy_pool.md
53_refine_stage_rewards.md
54_fix_shop_logic.md
55_fix_shop_ui_sync.md
56_permadeath_implementation.md
57_refactor_battle_provider.md
58_refactor_item_creation.md
59_centralize_constants.md
61_system_stabilization_summary.md
62_animation_and_feedback_sync.md update 2025-12-08 18:57:17 +09:00
63_inventory_refactor_and_enemy_z_order.md update 2025-12-09 11:47:37 +09:00