game/test/effect_event_factory_test.dart

27 lines
810 B
Dart

import 'dart:math';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_test/game/enums.dart';
import 'package:game_test/game/logic/effect_event_factory.dart';
import 'package:game_test/game/models.dart';
void main() {
test('enemy attack can target a named player character', () {
final enemy = Character(name: 'Scrawny Piso', maxHp: 20, armor: 0, atk: 6);
final player = Character(name: 'Warrior', maxHp: 50, armor: 0, atk: 5);
final event = EffectEventFactory.createAttackEvent(
attacker: enemy,
target: player,
effectTarget: EffectTarget.player,
risk: RiskLevel.safe,
damage: 6,
random: Random(0),
);
expect(event.target, EffectTarget.player);
expect(event.attacker, enemy);
expect(event.targetEntity, player);
});
}