import 'dart:math'; import 'package:flutter_test/flutter_test.dart'; import 'package:game_test/game/enums.dart'; import 'package:game_test/game/logic/effect_event_factory.dart'; import 'package:game_test/game/models.dart'; void main() { test('enemy attack can target a named player character', () { final enemy = Character(name: 'Scrawny Piso', maxHp: 20, armor: 0, atk: 6); final player = Character(name: 'Warrior', maxHp: 50, armor: 0, atk: 5); final event = EffectEventFactory.createAttackEvent( attacker: enemy, target: player, effectTarget: EffectTarget.player, risk: RiskLevel.safe, damage: 6, random: Random(0), ); expect(event.target, EffectTarget.player); expect(event.attacker, enemy); expect(event.targetEntity, player); }); }