game/lib/screens/main_menu_screen.dart

68 lines
2.0 KiB
Dart

import 'package:flutter/material.dart';
import 'character_selection_screen.dart';
class MainMenuScreen extends StatelessWidget {
const MainMenuScreen({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
width: double.infinity,
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Colors.black, Colors.blueGrey[900]!],
),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.gavel, size: 100, color: Colors.amber),
const SizedBox(height: 20),
const Text(
"COLOSSEUM'S CHOICE",
style: TextStyle(
fontSize: 32,
fontWeight: FontWeight.bold,
letterSpacing: 2.0,
color: Colors.white,
),
),
const SizedBox(height: 10),
const Text(
"Rise as a Legend",
style: TextStyle(
fontSize: 16,
color: Colors.grey,
fontStyle: FontStyle.italic,
),
),
const SizedBox(height: 60),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => const CharacterSelectionScreen(),
),
);
},
style: ElevatedButton.styleFrom(
padding:
const EdgeInsets.symmetric(horizontal: 50, vertical: 15),
backgroundColor: Colors.amber[700],
foregroundColor: Colors.black,
textStyle:
const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
child: const Text("START GAME"),
),
],
),
),
);
}
}