import 'package:flutter/material.dart'; import 'character_selection_screen.dart'; class MainMenuScreen extends StatelessWidget { const MainMenuScreen({super.key}); @override Widget build(BuildContext context) { return Scaffold( body: Container( width: double.infinity, decoration: BoxDecoration( gradient: LinearGradient( begin: Alignment.topCenter, end: Alignment.bottomCenter, colors: [Colors.black, Colors.blueGrey[900]!], ), ), child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ const Icon(Icons.gavel, size: 100, color: Colors.amber), const SizedBox(height: 20), const Text( "COLOSSEUM'S CHOICE", style: TextStyle( fontSize: 32, fontWeight: FontWeight.bold, letterSpacing: 2.0, color: Colors.white, ), ), const SizedBox(height: 10), const Text( "Rise as a Legend", style: TextStyle( fontSize: 16, color: Colors.grey, fontStyle: FontStyle.italic, ), ), const SizedBox(height: 60), ElevatedButton( onPressed: () { Navigator.push( context, MaterialPageRoute( builder: (context) => const CharacterSelectionScreen(), ), ); }, style: ElevatedButton.styleFrom( padding: const EdgeInsets.symmetric(horizontal: 50, vertical: 15), backgroundColor: Colors.amber[700], foregroundColor: Colors.black, textStyle: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold), ), child: const Text("START GAME"), ), ], ), ), ); } }