refactoring : barrel pattern

This commit is contained in:
2025-12-09 14:40:25 +09:00
parent ac4df02654
commit bb3b34c9b1
36 changed files with 708 additions and 497 deletions
@@ -1,8 +1,7 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../providers/battle_provider.dart';
import '../../game/config/theme_config.dart';
import '../../game/config/app_strings.dart';
import '../../providers.dart';
import '../../game/config.dart';
class CharacterStatsWidget extends StatelessWidget {
const CharacterStatsWidget({super.key});
+11 -105
View File
@@ -1,11 +1,10 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../providers/battle_provider.dart';
import '../../game/model/item.dart';
import '../../providers.dart';
import '../../game/models.dart';
import '../../game/enums.dart';
import '../../utils/item_utils.dart';
import '../../game/config/theme_config.dart';
import '../../game/config/app_strings.dart';
import '../../game/config.dart';
import '../common/item_card_widget.dart';
class InventoryGridWidget extends StatelessWidget {
const InventoryGridWidget({super.key});
@@ -49,66 +48,13 @@ class InventoryGridWidget extends StatelessWidget {
onTap: () {
_showItemActionDialog(context, battleProvider, item);
},
child: Card(
color: ThemeConfig.inventoryCardBg,
shape: item.rarity != ItemRarity.magic
? RoundedRectangleBorder(
side: BorderSide(
color: ItemUtils.getRarityColor(item.rarity),
width: 2.0,
),
borderRadius: BorderRadius.circular(4.0),
)
: null,
child: Stack(
children: [
Positioned(
left: 4,
top: 4,
child: Opacity(
opacity: 0.5,
child: Image.asset(
ItemUtils.getIconPath(item.slot),
width: 40,
height: 40,
fit: BoxFit.contain,
filterQuality: FilterQuality.high,
),
),
),
Center(
child: Padding(
padding: const EdgeInsets.all(4.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
FittedBox(
fit: BoxFit.scaleDown,
child: Text(
item.name,
textAlign: TextAlign.center,
style: TextStyle(
fontSize: ThemeConfig.fontSizeSmall,
fontWeight:
ThemeConfig.fontWeightBold,
color: ItemUtils.getRarityColor(
item.rarity,
),
),
maxLines: 2,
overflow: TextOverflow.ellipsis,
),
),
FittedBox(
fit: BoxFit.scaleDown,
child: _buildItemStatText(item),
),
],
),
),
),
],
),
child: ItemCardWidget(
item: item,
// Inventory items usually don't show price unless in sell mode,
// but logic here implies standard view.
// If needed, we can toggle showPrice based on context.
showPrice: false,
canBuy: false,
),
);
} else {
@@ -381,44 +327,4 @@ class InventoryGridWidget extends StatelessWidget {
),
);
}
Widget _buildItemStatText(Item item) {
List<String> stats = [];
if (item.atkBonus > 0) stats.add("+${item.atkBonus} ${AppStrings.atk}");
if (item.hpBonus > 0) stats.add("+${item.hpBonus} ${AppStrings.hp}");
if (item.armorBonus > 0) stats.add("+${item.armorBonus} ${AppStrings.def}");
if (item.luck > 0) stats.add("+${item.luck} ${AppStrings.luck}");
List<String> effectTexts = item.effects.map((e) => e.description).toList();
if (stats.isEmpty && effectTexts.isEmpty) return const SizedBox.shrink();
return Column(
children: [
if (stats.isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: 2.0, bottom: 2.0),
child: Text(
stats.join(", "),
style: const TextStyle(
fontSize: ThemeConfig.fontSizeSmall,
color: ThemeConfig.statAtkColor,
),
textAlign: TextAlign.center,
),
),
if (effectTexts.isNotEmpty)
Padding(
padding: const EdgeInsets.only(bottom: 2.0),
child: Text(
effectTexts.join("\n"),
style: const TextStyle(
fontSize: ThemeConfig.fontSizeTiny,
color: ThemeConfig.rarityLegendary,
),
),
),
],
);
}
}