game/lib/widgets/inventory/inventory_grid_widget.dart

331 lines
10 KiB
Dart

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import '../../providers.dart';
import '../../game/models.dart';
import '../../game/enums.dart';
import '../../game/config.dart';
import '../common/item_card_widget.dart';
class InventoryGridWidget extends StatelessWidget {
const InventoryGridWidget({super.key});
@override
Widget build(BuildContext context) {
return Consumer<BattleProvider>(
builder: (context, battleProvider, child) {
final player = battleProvider.player;
return Column(
children: [
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 16.0,
vertical: 8.0,
),
child: Align(
alignment: Alignment.centerLeft,
child: Text(
"${AppStrings.bag} (${player.inventory.length}/${player.maxInventorySize})",
style: const TextStyle(
fontSize: ThemeConfig.fontSizeHeader,
fontWeight: ThemeConfig.fontWeightBold,
),
),
),
),
Expanded(
child: GridView.builder(
padding: const EdgeInsets.all(16.0),
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: 4,
crossAxisSpacing: 8.0,
mainAxisSpacing: 8.0,
),
itemCount: player.maxInventorySize,
itemBuilder: (context, index) {
if (index < player.inventory.length) {
final item = player.inventory[index];
return InkWell(
onTap: () {
_showItemActionDialog(context, battleProvider, item);
},
child: ItemCardWidget(
item: item,
// Inventory items usually don't show price unless in sell mode,
// but logic here implies standard view.
// If needed, we can toggle showPrice based on context.
showPrice: false,
canBuy: false,
),
);
} else {
return Container(
decoration: BoxDecoration(
border: Border.all(color: ThemeConfig.textColorGrey),
color: ThemeConfig.emptySlotBg,
),
child: const Center(
child: Icon(
Icons.add_box,
color: ThemeConfig.textColorGrey,
),
),
);
}
},
),
),
],
);
},
);
}
void _showItemActionDialog(
BuildContext context,
BattleProvider provider,
Item item,
) {
bool isShop = provider.currentStage.type == StageType.shop;
showDialog(
context: context,
builder: (ctx) => SimpleDialog(
title: Text("${item.name} Actions"),
children: [
SimpleDialogOption(
onPressed: () {
Navigator.pop(ctx);
_showEquipConfirmationDialog(context, provider, item);
},
child: const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Row(
children: [
Icon(Icons.shield, color: ThemeConfig.btnDefendActive),
SizedBox(width: 10),
Text(AppStrings.equip),
],
),
),
),
if (isShop)
SimpleDialogOption(
onPressed: () {
Navigator.pop(ctx);
_showSellConfirmationDialog(context, provider, item);
},
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 8.0),
child: Row(
children: [
const Icon(
Icons.attach_money,
color: ThemeConfig.statGoldColor,
),
const SizedBox(width: 10),
Text("${AppStrings.sell} (${item.price} G)"),
],
),
),
),
SimpleDialogOption(
onPressed: () {
Navigator.pop(ctx);
_showDiscardConfirmationDialog(context, provider, item);
},
child: const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Row(
children: [
Icon(Icons.delete, color: ThemeConfig.btnActionActive),
SizedBox(width: 10),
Text(AppStrings.discard),
],
),
),
),
],
),
);
}
void _showSellConfirmationDialog(
BuildContext context,
BattleProvider provider,
Item item,
) {
showDialog(
context: context,
builder: (ctx) => AlertDialog(
title: const Text("Sell Item"),
content: Text("Sell ${item.name} for ${item.price} G?"),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx),
child: const Text(AppStrings.cancel),
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: ThemeConfig.statGoldColor,
),
onPressed: () {
provider.sellItem(item);
Navigator.pop(ctx);
},
child: const Text(
AppStrings.sell,
style: TextStyle(color: Colors.black),
),
),
],
),
);
}
void _showDiscardConfirmationDialog(
BuildContext context,
BattleProvider provider,
Item item,
) {
showDialog(
context: context,
builder: (ctx) => AlertDialog(
title: const Text("Discard Item"),
content: Text("Are you sure you want to discard ${item.name}?"),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx),
child: const Text(AppStrings.cancel),
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: ThemeConfig.btnActionActive,
),
onPressed: () {
provider.discardItem(item);
Navigator.pop(ctx);
},
child: const Text(AppStrings.discard),
),
],
),
);
}
void _showEquipConfirmationDialog(
BuildContext context,
BattleProvider provider,
Item newItem,
) {
final player = provider.player;
final oldItem = player.equipment[newItem.slot];
final currentMaxHp = player.totalMaxHp;
final currentAtk = player.totalAtk;
final currentDef = player.totalDefense;
final currentHp = player.hp;
int newMaxHp = currentMaxHp - (oldItem?.hpBonus ?? 0) + newItem.hpBonus;
int newAtk = currentAtk - (oldItem?.atkBonus ?? 0) + newItem.atkBonus;
int newDef = currentDef - (oldItem?.armorBonus ?? 0) + newItem.armorBonus;
double ratio = currentMaxHp > 0 ? currentHp / currentMaxHp : 0.0;
int newHp = (newMaxHp * ratio).toInt();
if (newHp < 0) newHp = 0;
if (newHp > newMaxHp) newHp = newMaxHp;
showDialog(
context: context,
builder: (ctx) => AlertDialog(
title: const Text("Change Equipment"),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
"${AppStrings.equip} ${newItem.name}?",
style: const TextStyle(fontWeight: ThemeConfig.fontWeightBold),
),
if (oldItem != null)
Text(
"Replaces ${oldItem.name}",
style: const TextStyle(
fontSize: 12,
color: ThemeConfig.textColorGrey,
),
),
const SizedBox(height: 16),
_buildStatChangeRow("Max HP", currentMaxHp, newMaxHp),
_buildStatChangeRow("Current HP", currentHp, newHp),
_buildStatChangeRow(AppStrings.atk, currentAtk, newAtk),
_buildStatChangeRow(AppStrings.def, currentDef, newDef),
_buildStatChangeRow(
"LUCK",
player.totalLuck,
player.totalLuck - (oldItem?.luck ?? 0) + newItem.luck,
),
],
),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx),
child: const Text(AppStrings.cancel),
),
ElevatedButton(
onPressed: () {
provider.equipItem(newItem);
Navigator.pop(ctx);
},
child: const Text(AppStrings.confirm),
),
],
),
);
}
Widget _buildStatChangeRow(String label, int oldVal, int newVal) {
int diff = newVal - oldVal;
Color color = diff > 0
? ThemeConfig.statDiffPositive
: (diff < 0
? ThemeConfig.statDiffNegative
: ThemeConfig.statDiffNeutral);
String diffText = diff > 0 ? "(+$diff)" : (diff < 0 ? "($diff)" : "");
return Padding(
padding: const EdgeInsets.symmetric(vertical: 4.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(label),
Row(
children: [
Text(
"$oldVal",
style: const TextStyle(color: ThemeConfig.textColorGrey),
),
const Icon(
Icons.arrow_right,
size: 16,
color: ThemeConfig.textColorGrey,
),
Text(
"$newVal",
style: const TextStyle(fontWeight: ThemeConfig.fontWeightBold),
),
const SizedBox(width: 4),
Text(
diffText,
style: TextStyle(
color: color,
fontSize: 12,
fontWeight: ThemeConfig.fontWeightBold,
),
),
],
),
],
),
);
}
}