Horoli
7814ed3951
Tune special effect projectiles
2026-06-01 21:59:41 +09:00
Horoli
3b7fa17d06
Add special caster sparkle effect
2026-06-01 18:57:07 +09:00
Horoli
23376e8cbb
feat: implement elite kill splash and optimize team focus toggle
...
- Add ELITE_KILL_SPLASH mechanic where elite fighters trigger area damage on kill.
- Implement pixel-dot splash visual effects for elite kills.
- Toggle camera focus when clicking the same team card in the HUD.
- Adjust elite fighter balancing (HP, damage exponents) and world effect intervals.
- Update documentation in agent.md and context/ files.
2026-05-29 10:36:50 +09:00
Horoli
9ca343c214
feat: implement special effect projectiles, large-battle render budgeting, and UI optimizations
2026-05-28 16:15:52 +09:00
Horoli
a7eec730d2
feat: implement elite fighter compression for large battles with randomized scaling and percentage-based damage
2026-05-28 10:17:07 +09:00
Horoli
30d7be41be
feat: implement dense-area meteor barrage, large-battle optimization, and direct fighter count input
2026-05-27 01:20:31 +09:00
Horoli
2c013247a9
Scale meteor impacts by size
2026-05-26 18:26:34 +09:00
Horoli
9df4f3dcde
Refine battle performance and team limits
2026-05-26 17:54:41 +09:00
Horoli
743b2a75f5
feat: implement nickname multiplier (*N) for variable team sizes and sudden death system with configurable world effects
2026-05-25 21:24:22 +09:00
Horoli
1668e3c941
feat: implement world effects, role-based stats, and optimized starting zones with refactored constants
2026-05-24 19:16:51 +09:00
Horoli
e4f542d487
Modularize documentation: split CONTEXT.md into functional modules and update agent.md router
2026-05-23 02:02:15 +09:00