• Joined on 2025-08-25
horoli pushed to master at horoli/game 2026-02-03 23:34:15 +09:00
5cdb6217ed update : assets
horoli pushed to master at horoli/game 2026-02-03 23:32:40 +09:00
3c47a1a3a2 update : assets
horoli pushed to master at horoli/game 2026-01-28 23:16:47 +09:00
horoli pushed to master at horoli/game 2026-01-26 00:53:30 +09:00
horoli pushed to master at horoli/game 2026-01-07 14:40:55 +09:00
14c99305c4 update : player image path
horoli synced commits to master at horoli/lotto_automation from mirror 2025-12-23 15:17:36 +09:00
9c5b413d84 automatic password renewal skip logic added
horoli pushed to master at horoli/game 2025-12-16 17:14:24 +09:00
a18f2504af adjust difficult balance
horoli pushed to master at horoli/game 2025-12-16 02:13:33 +09:00
f5a7eb2db9 update
horoli pushed to master at horoli/game 2025-12-10 23:47:44 +09:00
c029cd1e10 update
horoli pushed to master at horoli/game 2025-12-10 16:17:48 +09:00
2de58a6525 update
horoli pushed to master at horoli/game 2025-12-10 16:05:54 +09:00
09d8fdcfe9 update
horoli pushed to master at horoli/game 2025-12-10 01:35:12 +09:00
8f72b9a812 update
horoli pushed to master at horoli/game 2025-12-09 16:24:58 +09:00
5b1ce14ed4 update
horoli pushed to master at horoli/game 2025-12-09 15:16:29 +09:00
f57714b22c test enemy images
horoli pushed to master at horoli/game 2025-12-09 14:40:31 +09:00
bb3b34c9b1 refactoring : barrel pattern
horoli pushed to master at horoli/game 2025-12-09 11:47:46 +09:00
ac4df02654 update
horoli pushed to master at horoli/game 2025-12-09 00:58:59 +09:00
d544f46766 update
horoli pushed to master at horoli/game 2025-12-08 18:57:25 +09:00
f49902c067 update
horoli pushed to master at horoli/game 2025-12-08 03:00:49 +09:00
eab99eee6f update
horoli pushed to master at horoli/game 2025-12-08 03:00:40 +09:00
9540dd22a3 update
135bf26332 Docs: Consolidate prompts 61-76 into summary and update context
59ebb7cd98 Fix: Correct item name interpolation
e1b000772e Fix: Prevent enemy preemptive defense on first turn
fef803d064 Fix: Delay Enemy Intent generation to allow attack animation to finish
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