Files
tiny_tackle_heroes/Assets/_Project/Scripts/Constants/Defense25DPlayerAnimationConstants.cs
T
2026-09-27 21:08:05 +09:00

16 lines
664 B
C#

namespace BumpCombat.Constants
{
/// <summary>Sample cadence copied from the authored Swordsman animation clips.</summary>
public static class Defense25DPlayerAnimationConstants
{
public const float IdleFrameSeconds = 1f / 8f;
public const float WalkFrameSeconds = 1f / 10f;
public const float HurtFrameSeconds = 1f / 10f;
public const float DeathFrameSeconds = 1f / 8f;
public const float DashFrameSeconds = 1f / 60f;
public const float BumpFrameSeconds = 1f / 25f;
public const float ArtifactUseFrameSeconds = 1f / 20f;
public const float NonPlayerDeathFallbackDuration = 0.5f;
}
}