38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: db153e77cef645c49a74705c9d542ea5, type: 3}
|
|
m_Name: CombatConstants
|
|
m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Constants.CombatConstants
|
|
FrontThreshold: 0.707
|
|
BackThreshold: -0.5
|
|
PositionDamageMultiplier: 1.2
|
|
BackDamageMultiplier: 1.5
|
|
BaseDamage: 10
|
|
DashDamage: 20
|
|
StrongDashDamage: 30
|
|
MinimumAttackSpeed: 0.5
|
|
MinimumApproachDot: 0.25
|
|
KnockbackForce: 1
|
|
DashKnockbackForce: 3
|
|
StrongDashKnockbackForce: 4
|
|
StrongDashLaunchHeight: 0.65
|
|
StrongDashLaunchDuration: 0.32
|
|
PlayerImpactRecoilDistance: 0.08
|
|
FrontKnockbackMultiplier: 1.5
|
|
FrontPlayerImpactRecoilDistance: 0.24
|
|
EventBackPlayerImpactRecoilDistance: 0.12
|
|
ShieldedPlayerImpactRecoilDistance: 0.75
|
|
MinimumOffsetDistance: 0.16
|
|
NormalHitInterval: 0.25
|
|
DashContactSkin: 0.02
|
|
DashFallbackCastRadius: 0.22
|