%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8a83cd68928e48f89b011bc92f0ca8e3, type: 3} m_Name: DefenseConstants m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Constants.DefenseConstants InitialConstructionCurrency: 100 DirectTowerCost: 30 SummonTowerCost: 40 PortalRewardCurrency: 20 EnemyKillCurrency: 15 LightningTowerCost: 35 ColdTowerCost: 35 SeismicTowerCost: 35 EmpoweringTowerCost: 35 Tier2UpgradeCost: 20 Tier3UpgradeCost: 30 Tier4UpgradeCost: 40 BaseMaximumHealth: 12 PortalEnemyCount: 8 ArrivalBaseDamage: 1 PortalSpawnInterval: 1.25 RouteSpeedMultiplier: 0.75 PostAttackProgressSeconds: 0.65 BuildInteractionRadius: 1.5 ArenaCenter: {x: 0, y: 0} ArenaPlayableHalfExtents: {x: 11, y: 6} PortalPositions: - {x: -9, y: 3.25} - {x: -9, y: -3.25} BasePositions: - {x: 9, y: 0} - {x: 9, y: 0} BuildPadPositions: - {x: -3.25, y: 3.25} - {x: 3.25, y: -3.25} - {x: -3.25, y: -3.25} - {x: 3.25, y: 3.25} - {x: 0, y: 3.25} - {x: 0, y: -3.25} WaypointPositions: - {x: -3, y: 3.25} - {x: 3, y: 3.25} - {x: -3, y: -3.25} - {x: 3, y: -3.25} PortalImmuneTowerKinds: - 0 - 1 PlayerSightRadius: 6 OutsideSightDamageEfficiency: 0.7 TowerRange: 5.5 DirectTowerDamage: 10 DirectTowerAttackInterval: 0.75 SummonDamage: 6 SummonAttackInterval: 0.9 SummonUnitCount: 2 SummonAreaRadius: 2.25 SummonUnitMoveSpeed: 2.5 SummonAttackRange: 1.2 LightningDamage: 6 LightningInterval: 1.1 LightningRadius: 1.3 ColdDamage: 3 ColdInterval: 1.2 ColdSlowFraction: 0.35 ColdSlowSeconds: 1.5 SeismicDamage: 2 SeismicInterval: 2 SeismicStunSeconds: 0.45 SeismicRadius: 1.4 SupportRadius: 3.5 SupportDamageBonusPerTier: 0.1 SmotheringDamageBonus: 0.3 ImbuingAttackIntervalMultiplier: 0.75 TowerDamageBonusPerTier: 0.25 PlayerReviveDelaySeconds: 5 PlayerReviveInvulnerabilitySeconds: 1 RewardPickupRadius: 1.35