%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42e84bae00be47f387921d3e618ed6a8, type: 3} m_Name: RunConstants m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Constants.RunConstants DevelopmentEliteEventTimes: [36, 72, 108, 144, 180, 216] FormalEliteEventTimes: [180, 360, 540, 720, 900, 1080] ProductionEliteEventTimes: [180, 360, 540, 720] DevelopmentProgressionMultiplier: 5 DevelopmentMidBossEventTime: 120 DevelopmentFinalBossEventTime: 240 FormalMidBossEventTime: 600 FormalFinalBossEventTime: 1200 ProductionMidBossEventTime: 600 ProductionFinalBossEventTime: 900 DevelopmentStartupArtifactSelectionCount: 3 ProductionStartupArtifactSelectionCount: 1 LegacyStartupArtifactSelectionCount: 3 SpawnDensity: - EndTimeSeconds: 60 CrowdTarget: 3 NormalTarget: 3 - EndTimeSeconds: 180 CrowdTarget: 6 NormalTarget: 4 - EndTimeSeconds: 300 CrowdTarget: 12 NormalTarget: 4 - EndTimeSeconds: 600 CrowdTarget: 19 NormalTarget: 5 - EndTimeSeconds: 600 CrowdTarget: 27 NormalTarget: 5 TimedEventCrowdTarget: 5 TimedEventNormalTarget: 3 FinalBossMaximumCrowdTarget: 2 MaximumAliveEnemies: 100 MaximumBossEncounterEnemies: 8 WaveInterval: 5 TimedEventWaveInterval: 12 MaximumWaveSize: 3 MaximumTimedEventWaveSize: 1 InitialWaveDelay: 0.5 ProductionWaveCrowdSize: 2 ProductionWaveNormalSize: 1 ProductionTimedEventCrowdSize: 1 ProductionSwarmInterval: 90 ProductionSwarmBossExclusionWindow: 30 ProductionSwarmEarlyEndTime: 300 ProductionSwarmMidEndTime: 600 ProductionSwarmEarlyCount: 16 ProductionSwarmMidCount: 20 ProductionSwarmLateCount: 24 ProductionSwarmBatchSize: 4 ProductionSwarmBatchInterval: 2 SpawnEdgeInset: 0.25 PlayerSafeSpawnDistance: 4 SpawnCameraMargin: 0.5 SummonSpawnRadius: 2.5 SummonSpawnMinimumSeparation: 1.5 SummonSpawnPlayerClearance: 1.25 FallbackSpawnHalfExtents: {x: 14.5, y: 7.8125} MidBossKinds: [3, 11] EliteTuning: prefabKind: 8 healthMultiplier: 3 experienceValue: 30 scaleMultiplier: 1.25 tint: {r: 1, g: 1, b: 1, a: 1} moveSpeedMultiplier: 1.05 attackDamageMultiplier: 1.1 warningDurationMultiplier: 0.85 activeDurationMultiplier: 1 recoveryDurationMultiplier: 0.7 attackRangeMultiplier: 1 attackLengthMultiplier: 1.1 attackWidthMultiplier: 1.15 attackRadiusMultiplier: 1 attacksPerSequence: 2 repeatWarningDurationMultiplier: 0.7 betweenAttacksRecoveryMultiplier: 0.35 backHitsToInterrupt: 2 knockbackMultiplier: 0.65 canBeLaunched: 1 MidBossTuning: prefabKind: 3 healthMultiplier: 8 experienceValue: 100 scaleMultiplier: 1.6 tint: {r: 1, g: 0.35, b: 0.3, a: 1} moveSpeedMultiplier: 0.9 attackDamageMultiplier: 1.25 warningDurationMultiplier: 0.95 activeDurationMultiplier: 1 recoveryDurationMultiplier: 0.8 attackRangeMultiplier: 1.15 attackLengthMultiplier: 1 attackWidthMultiplier: 1 attackRadiusMultiplier: 1.35 attacksPerSequence: 3 repeatWarningDurationMultiplier: 0.7 betweenAttacksRecoveryMultiplier: 0.4 backHitsToInterrupt: 3 knockbackMultiplier: 0.3 canBeLaunched: 0 FinalBossTuning: prefabKind: 12 healthMultiplier: 15 experienceValue: 0 scaleMultiplier: 2 tint: {r: 1, g: 1, b: 1, a: 1} moveSpeedMultiplier: 0.85 attackDamageMultiplier: 1.25 warningDurationMultiplier: 0.9 activeDurationMultiplier: 1 recoveryDurationMultiplier: 0.75 attackRangeMultiplier: 1 attackLengthMultiplier: 1 attackWidthMultiplier: 1 attackRadiusMultiplier: 1.25 attacksPerSequence: 3 repeatWarningDurationMultiplier: 0.75 betweenAttacksRecoveryMultiplier: 0.3 backHitsToInterrupt: 4 knockbackMultiplier: 0.15 canBeLaunched: 0 ProductionMidBossHealthMultiplier: 7 ProductionFinalBossHealthMultiplier: 12 ProductionEliteHealthMultipliers: [2.5, 3.5, 3.5, 5] ProductionEliteAttackDamageMultipliers: [1, 1, 1.1, 1.2] ProductionEliteAttacksPerSequence: [1, 2, 3, 2] EliteKinds: [8, 9, 10] DevelopmentEliteAttacksPerSequence: [2, 2, 3] ProductionEliteWarningDurationMultipliers: [1, 0.85, 0.85, 0.85] ProductionEliteRecoveryDurationMultipliers: [1, 0.7, 0.7, 0.7] ArenaBackgroundHalfExtents: {x: 15, y: 8.4375} ArenaPlayableHalfExtents: {x: 15, y: 8.4375} ArenaPlayerPadding: {x: 0.5, y: 0.625} ArenaCameraViewHalfExtents: {x: 10, y: 5.625} ArenaCameraDeadZone: {x: 0.5, y: 0.3} ArenaCameraSmoothTime: 0.15