%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f124e8255c489cc4eb7345424f04a5da, type: 3} m_Name: SkeletonArcher m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Enemies.EnemyDefinition kind: 7 role: 0 attackShape: 1 maxHealth: 14 moveSpeed: 0.9 attackDamage: 12 warningDuration: 1 activeDuration: 0.15 recoveryDuration: 0.7 attackRange: 5 preferredRange: 4 attackLength: 5 attackWidth: 0.8 attackRadius: 0 attackAnimationLeadTime: 0.375 projectileSpeed: 7 projectileRadius: 0.14 experienceValue: 4 attackPatterns: - animationState: Attack attackShape: 1 warningDuration: 1 activeDuration: 0.15 recoveryDuration: 0.7 attackRange: 5 attackLength: 5 attackWidth: 0.8 attackRadius: 0 animationLeadTime: 0.375 damageMultiplier: 1 separationRadius: 0.55 separationStrength: 0.6