%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 01e09802b0334be29db2e63037c28782, type: 3} m_Name: CycloneArtifact m_EditorClassIdentifier: BumpCombat.Runtime::BumpCombat.Player.ActiveArtifactDefinition artifactId: cyclone displayName: 바람깃 브로치 placeholderSymbol: CY effect: 3 damageTag: 0 iconColor: {r: 0.40392157, g: 0.90588236, b: 0.69803923, a: 1} effectColor: {r: 0.40392157, g: 0.90588236, b: 0.69803923, a: 1} normalGaugeCost: 30 chargedGaugeCost: 30 chargeDuration: 0.8 normalDamage: 6 chargedDamage: 8 normalRange: 0.85 chargedRange: 1.25 normalKnockback: 0.3 chargedKnockback: 0.5 normalWidth: 1 chargedWidth: 1.5 normalMoveDistance: 0.65 chargedMoveDistance: 0.9 normalDuration: 0.36 chargedDuration: 0.65 hitInterval: 0.14 normalMaxTargets: 12 chargedMaxTargets: 20 chainRange: 2.5 normalChainDepth: 4 chargedChainDepth: 4 normalBranchCount: 1 chargedBranchCount: 2 damageMultiplierPerChain: 0.9 normalInvulnerabilityDuration: 0 chargedInvulnerabilityDuration: 0 normalDamageReduction: 0 chargedDamageReduction: 0 normalBuffDuration: 3 chargedBuffDuration: 4 normalMoveSpeedIncrease: 0.15 chargedMoveSpeedIncrease: 0.25 normalIgniteDuration: 0 chargedIgniteDuration: 0 normalIgniteInterval: 0.5 chargedIgniteInterval: 0.5 normalIgniteTickDamage: 0 chargedIgniteTickDamage: 0 normalVulnerabilityIncrease: 0 chargedVulnerabilityIncrease: 0 normalVulnerabilityDuration: 0 chargedVulnerabilityDuration: 0 normalShockChance: 0 chargedShockChance: 0 normalShockIncrease: 0 chargedShockIncrease: 0 normalShockDuration: 0 chargedShockDuration: 0