Implement passive relics and six-family defense towers
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@@ -19,3 +19,55 @@ MonoBehaviour:
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RuptureSeedChance: 0.25
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RuptureExplosionMaxHealthFraction: 0.1
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RuptureExplosionPlayerBodyDiameters: 3
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WaveNailChance: 0.2
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WaveNailDamageFraction: 0.6
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WaveNailCooldownSeconds: 1.5
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CapacitorRingChance: 0.2
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CapacitorRingDamageFraction: 0.35
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CapacitorRingCooldownSeconds: 1.5
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CapacitorRingMaxTargets: 3
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EmberWickChance: 0.25
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EmberCarrierChance: 0.3
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EmberCarrierCooldownSeconds: 0.5
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EmberCarrierMaxTargets: 3
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RiftWedgeRequiredHits: 3
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RiftWedgeMaxHitGapSeconds: 4
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ExecutionerSigilChance: 0.25
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ExecutionerSigilHealthThreshold: 0.1
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HunterFeatherChance: 0.2
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HunterFeatherDurationSeconds: 4
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HunterFeatherMoveSpeedIncrease: 0.2
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BloodFangChance: 0.2
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BloodFangHealMaxHealthFraction: 0.02
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BloodFangCooldownSeconds: 1
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RecoveryFunnelChance: 0.25
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RecoveryFunnelGaugeFraction: 0.05
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RecoveryFunnelCooldownSeconds: 1
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TrophyMaskDurationSeconds: 8
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TrophyMaskBumpDamageIncrease: 0.2
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TrophyMaskMoveSpeedIncrease: 0.1
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ResonantCrystalChance: 0.2
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ResonantCrystalDelaySeconds: 0.5
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ResonantCrystalDamageFraction: 0.5
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ResonantCrystalCooldownSeconds: 6
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BackflowHeartDamageThreshold: 0.25
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BackflowHeartShieldFraction: 0.15
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BackflowHeartShieldDurationSeconds: 4
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BackflowHeartCooldownSeconds: 12
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CounterBellChance: 0.2
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CounterBellSlowFraction: 0.3
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CounterBellSlowDurationSeconds: 2
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CounterBellCooldownSeconds: 4
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SprintWheelRequiredBodyDiameters: 8
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SprintWheelShockwaveDamageFraction: 0.8
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BattleBatonTowerDamageIncrease: 0.15
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BattleBatonDurationSeconds: 3
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BattleBatonCooldownSeconds: 6
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BondLedgerBumpWindowSeconds: 3
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BondLedgerChance: 0.25
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BondLedgerCooldownSeconds: 1
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BondLedgerCurrency: 1
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PilgrimPouchChance: 0.05
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PilgrimPouchHealMaxHealthFraction: 0.1
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PilgrimPouchOrbLifetimeSeconds: 8
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PilgrimPouchCooldownSeconds: 15
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