Implement passive relics and six-family defense towers

This commit is contained in:
2026-09-23 18:11:38 +09:00
parent 5d11288a6f
commit c94cbda1e6
21 changed files with 2882 additions and 152 deletions
@@ -16,6 +16,14 @@ MonoBehaviour:
DirectTowerCost: 30
SummonTowerCost: 40
PortalRewardCurrency: 20
EnemyKillCurrency: 15
LightningTowerCost: 35
ColdTowerCost: 35
SeismicTowerCost: 35
EmpoweringTowerCost: 35
Tier2UpgradeCost: 20
Tier3UpgradeCost: 30
Tier4UpgradeCost: 40
BaseMaximumHealth: 12
PortalEnemyCount: 8
ArrivalBaseDamage: 1
@@ -34,6 +42,10 @@ MonoBehaviour:
BuildPadPositions:
- {x: -3.25, y: 3.25}
- {x: 3.25, y: -3.25}
- {x: -3.25, y: -3.25}
- {x: 3.25, y: 3.25}
- {x: 0, y: 3.25}
- {x: 0, y: -3.25}
WaypointPositions:
- {x: -3, y: 3.25}
- {x: 3, y: 3.25}
@@ -53,6 +65,22 @@ MonoBehaviour:
SummonAreaRadius: 2.25
SummonUnitMoveSpeed: 2.5
SummonAttackRange: 1.2
LightningDamage: 6
LightningInterval: 1.1
LightningRadius: 1.3
ColdDamage: 3
ColdInterval: 1.2
ColdSlowFraction: 0.35
ColdSlowSeconds: 1.5
SeismicDamage: 2
SeismicInterval: 2
SeismicStunSeconds: 0.45
SeismicRadius: 1.4
SupportRadius: 3.5
SupportDamageBonusPerTier: 0.1
SmotheringDamageBonus: 0.3
ImbuingAttackIntervalMultiplier: 0.75
TowerDamageBonusPerTier: 0.25
PlayerReviveDelaySeconds: 5
PlayerReviveInvulnerabilitySeconds: 1
RewardPickupRadius: 1.35
@@ -19,3 +19,55 @@ MonoBehaviour:
RuptureSeedChance: 0.25
RuptureExplosionMaxHealthFraction: 0.1
RuptureExplosionPlayerBodyDiameters: 3
WaveNailChance: 0.2
WaveNailDamageFraction: 0.6
WaveNailCooldownSeconds: 1.5
CapacitorRingChance: 0.2
CapacitorRingDamageFraction: 0.35
CapacitorRingCooldownSeconds: 1.5
CapacitorRingMaxTargets: 3
EmberWickChance: 0.25
EmberCarrierChance: 0.3
EmberCarrierCooldownSeconds: 0.5
EmberCarrierMaxTargets: 3
RiftWedgeRequiredHits: 3
RiftWedgeMaxHitGapSeconds: 4
ExecutionerSigilChance: 0.25
ExecutionerSigilHealthThreshold: 0.1
HunterFeatherChance: 0.2
HunterFeatherDurationSeconds: 4
HunterFeatherMoveSpeedIncrease: 0.2
BloodFangChance: 0.2
BloodFangHealMaxHealthFraction: 0.02
BloodFangCooldownSeconds: 1
RecoveryFunnelChance: 0.25
RecoveryFunnelGaugeFraction: 0.05
RecoveryFunnelCooldownSeconds: 1
TrophyMaskDurationSeconds: 8
TrophyMaskBumpDamageIncrease: 0.2
TrophyMaskMoveSpeedIncrease: 0.1
ResonantCrystalChance: 0.2
ResonantCrystalDelaySeconds: 0.5
ResonantCrystalDamageFraction: 0.5
ResonantCrystalCooldownSeconds: 6
BackflowHeartDamageThreshold: 0.25
BackflowHeartShieldFraction: 0.15
BackflowHeartShieldDurationSeconds: 4
BackflowHeartCooldownSeconds: 12
CounterBellChance: 0.2
CounterBellSlowFraction: 0.3
CounterBellSlowDurationSeconds: 2
CounterBellCooldownSeconds: 4
SprintWheelRequiredBodyDiameters: 8
SprintWheelShockwaveDamageFraction: 0.8
BattleBatonTowerDamageIncrease: 0.15
BattleBatonDurationSeconds: 3
BattleBatonCooldownSeconds: 6
BondLedgerBumpWindowSeconds: 3
BondLedgerChance: 0.25
BondLedgerCooldownSeconds: 1
BondLedgerCurrency: 1
PilgrimPouchChance: 0.05
PilgrimPouchHealMaxHealthFraction: 0.1
PilgrimPouchOrbLifetimeSeconds: 8
PilgrimPouchCooldownSeconds: 15