Separate defense build branches from enemy lanes

This commit is contained in:
2026-09-23 18:32:02 +09:00
parent c94cbda1e6
commit 926b3f6c5d
4 changed files with 105 additions and 22 deletions
@@ -43,14 +43,15 @@ namespace BumpCombat.Constants
new(9f, 0f),
new(9f, 0f),
};
[Tooltip("Build-only branches sit outside the enemy travel lanes.")]
public Vector2[] BuildPadPositions =
{
new(-3.25f, 3.25f),
new(3.25f, -3.25f),
new(-3.25f, -3.25f),
new(3.25f, 3.25f),
new(0f, 3.25f),
new(0f, -3.25f),
new(-3.25f, 4.9f),
new(3.25f, -4.9f),
new(-3.25f, -4.9f),
new(3.25f, 4.9f),
new(0f, 4.9f),
new(0f, -4.9f),
};
[Tooltip("Two ordered waypoints per lane, indexed by lane * 2 + waypoint.")]
public Vector2[] WaypointPositions =