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@@ -91,6 +91,18 @@ namespace BumpCombat.Constants
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[Min(0f)] public float SeismicStunSeconds = 0.45f;
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[Min(0.1f)] public float SeismicRadius = 1.4f;
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[Min(0.1f)] public float SupportRadius = 3.5f;
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[Range(0f, 1f)] public float SupportRangeAlpha = 0.4f;
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// Alpha bounds in the 100x100 source cells, top-left origin, by frame.
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public static readonly RectInt[] SupportRangeAlphaBounds =
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{
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new(35, 54, 30, 15), new(34, 54, 31, 16), new(34, 54, 32, 16),
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new(35, 54, 30, 15), new(34, 54, 31, 16), new(34, 54, 32, 16),
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};
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public Color[] SupportTierColors =
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{
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new(151, 169, 119, 102), new(153, 183, 108, 148),
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new(158, 201, 96, 194), new(170, 218, 103, 242),
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};
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[Min(0f)] public float SupportDamageBonusPerTier = 0.1f;
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[Min(0f)] public float SmotheringDamageBonus = 0.3f;
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[Range(0.1f, 1f)] public float ImbuingAttackIntervalMultiplier = 0.75f;
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