2.5 update

This commit is contained in:
2026-09-28 11:07:17 +09:00
parent abd2da2057
commit 7978d82196
976 changed files with 111965 additions and 313 deletions
@@ -2183,6 +2183,48 @@ namespace BumpCombat.Tests
}
}
[Test]
public void ModifierDefinition_ModelWrapperAppliesToCharacterModelAndHealsOnce()
{
GameObject owner = new("Modifier Model Wrapper Test");
ModifierDefinition definition =
ScriptableObject.CreateInstance<ModifierDefinition>();
try
{
PlayerStats stats = owner.AddComponent<PlayerStats>();
definition.Configure(
"test.model-move-speed",
"Move speed",
CharacterStat.MoveSpeed,
ModifierOperation.Flat,
2f,
1,
7f);
int healCalls = 0;
float healedAmount = 0f;
System.Action<float> heal = amount =>
{
healCalls++;
healedAmount += amount;
};
Assert.That(definition.CanApplyToModel(stats), Is.True);
Assert.That(definition.TryApplyToModel(stats, heal), Is.True);
Assert.That(definition.CanApplyToModel(stats), Is.False);
Assert.That(definition.TryApplyToModel(stats, heal), Is.False);
Assert.That(healCalls, Is.EqualTo(1));
Assert.That(healedAmount, Is.EqualTo(7f));
Assert.That(stats.Evaluate(CharacterStat.MoveSpeed, 10f),
Is.EqualTo(12f));
}
finally
{
Object.DestroyImmediate(definition);
Object.DestroyImmediate(owner);
}
}
[Test]
public void FormalPlayerPrefab_UsesSixItemCatalogAndThreeColorOwnershipCap()
{