convert game playing..

This commit is contained in:
2026-09-23 12:53:52 +09:00
parent 37c7942b71
commit 5d11288a6f
136 changed files with 15856 additions and 299 deletions
@@ -10,6 +10,7 @@ namespace BumpCombat.Enemies
private float maxHealthMultiplier = 1f;
private float moveSpeedMultiplier = 1f;
private float attackDamageMultiplier = 1f;
private float sightRangeMultiplier = 1f;
public EnemyDefinition Definition => definition;
public override float MaxHealth => definition == null
@@ -26,6 +27,14 @@ namespace BumpCombat.Enemies
? 0f
: CalculateAttackDamage(
definition.AttackDamage * attackDamageMultiplier);
public float SightRange => definition == null
? 8f
: definition.SightRange * sightRangeMultiplier;
public void ConfigureSightRangeMultiplier(float multiplier)
{
sightRangeMultiplier = Mathf.Max(0.1f, multiplier);
}
public void ConfigureDefinition(EnemyDefinition enemyDefinition)
{