feat: initialize sunrise with 100-player shared rooms
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# Summit performance optimization
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1. Measure the current summit overlay construction and profile continuous rendering at the same camera.
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2. Extract pure geometry generation into an offline builder. Bake indexed geometry and material distances into a compressed binary asset, with source-hash freshness checks.
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3. Load the asset alongside existing assets; runtime creates typed-array views, without recursive geometry generation or distance queries.
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4. Reuse identical vertices without changing triangles. Evaluate single-surface regions without sampling unused material textures, keeping boundary blends unchanged.
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5. Verify attribute equivalence, decoded binary validity, stale checks, walking tests, production build, and before/after browser rendering. Report measured construction timings separately from full startup or GPU FPS.
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