Add character emotes across bot friend and ranked matches
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@@ -17,6 +17,26 @@ import { EQUIPMENT_IDS } from '../constants/cosmetics.js';
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import { createRoomStore } from '../src/server/rooms.js';
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const integration = { skip: !process.env.TEST_MONGODB_URI };
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test('ranked emotes authenticate membership, reach both players and preserve hidden actions', integration, async () => {
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const f = await fixture();
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try {
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await f.service.join('player-a', f.a.gameSessionId);
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const paired = await f.service.join('player-b', f.b.gameSessionId);
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const matchId = paired.match!.matchId;
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await f.clock.advance(paired.match!.startsAt - f.clock.now());
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await f.service.action('player-a', f.a.gameSessionId, matchId, 1, 'charge');
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const sent = await f.service.emote('player-a', f.a.gameSessionId, matchId, 'greet');
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const received = await f.service.status('player-b', f.b.gameSessionId);
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assert.equal(received.match!.emotes?.[0]?.id, 'greet');
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assert.deepEqual(received.match!.emotes, sent.match!.emotes);
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assert.equal(received.match!.ownAction, null);
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assert.deepEqual(received.match!.energy, [0, 0]);
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await assert.rejects(f.service.emote('player-a', f.a.gameSessionId, matchId, 'thanks'), /INVALID_REQUEST/);
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await assert.rejects(f.service.emote('player-b', f.b.gameSessionId, matchId, 'arbitrary text'), /INVALID_REQUEST/);
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await assert.rejects(f.service.emote('player-a', f.b.gameSessionId, matchId, 'thanks'), /INVALID_SESSION/);
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await assert.rejects(f.service.emote('player-b', f.b.gameSessionId, 'other-match', 'thanks'), /NO_ACTIVE_MATCH/);
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} finally { await f.close(); }
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});
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function observeResultReads(db: Db, afterRead: (filter?: Record<string, unknown>) => Promise<void>) {
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const records = db.collection('ranked_matches');
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return new Proxy(db, { get(target, key) {
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