Show authenticated unique online player count on home screen
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@@ -0,0 +1,35 @@
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import test from 'node:test';
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import assert from 'node:assert/strict';
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import { createServer } from 'node:http';
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import { Server } from 'socket.io';
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import { io as client, type Socket } from 'socket.io-client';
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import { registerPresence } from '../src/server/presence.js';
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import type { GameSessionStore } from '../src/server/game-session-store.js';
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test('presence counts authenticated players once across tabs and removes disconnected players', async () => {
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const http = createServer(), io = new Server(http);
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registerPresence(io, { async get(auth: { token: string; gameSessionId: string }) {
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if (auth.token !== 'valid') throw new Error('INVALID_SESSION');
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return { playerId: auth.gameSessionId.startsWith('a') ? 'a' : 'b' };
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} } as unknown as GameSessionStore);
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await new Promise<void>(resolve => http.listen(0, '127.0.0.1', resolve));
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const url = `http://127.0.0.1:${(http.address() as { port: number }).port}/presence`;
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const sockets: Socket[] = [];
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const open = (id: string, token = 'valid') => {
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const socket = client(url, { autoConnect: false, forceNew: true, auth: { gameSessionId: id, token }, reconnection: false });
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sockets.push(socket); return socket;
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};
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const next = (socket: Socket) => new Promise<number>((resolve, reject) => {
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const timer = setTimeout(() => reject(new Error('PRESENCE_TIMEOUT')), 3000);
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socket.once('presence:count', n => { clearTimeout(timer); resolve(n); });
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});
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try {
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const a = open('a1'), aFirst = next(a); a.connect(); assert.equal(await aFirst, 1);
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const secondTab = open('a2'), tabFirst = next(secondTab); secondTab.connect(); assert.equal(await tabFirst, 1);
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const b = open('b1'), bFirst = next(b), aUpdate = next(a); b.connect();
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assert.equal(await bFirst, 2); assert.equal(await aUpdate, 2);
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const bad = open('bad', 'invalid');
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const rejected = new Promise<void>(resolve => bad.once('connect_error', () => resolve())); bad.connect(); await rejected;
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const lastA = next(secondTab); a.disconnect(); b.disconnect(); assert.equal(await lastA, 1);
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} finally { for (const socket of sockets) socket.disconnect(); await new Promise<void>(resolve => io.close(() => resolve())); }
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});
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