From 1a1f29e39798688711f6e9ddb1f63513a3c01bef Mon Sep 17 00:00:00 2001 From: Horoli Date: Thu, 15 Oct 2026 17:10:59 +0900 Subject: [PATCH] fix: clarify online player count label --- src/client/presence.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/client/presence.ts b/src/client/presence.ts index a5104fb..6054113 100644 --- a/src/client/presence.ts +++ b/src/client/presence.ts @@ -15,7 +15,7 @@ export function createPresence(counter: HTMLElement) { sessionId = auth.gameSessionId; socket = io('/presence', { auth: { gameSessionId: auth.gameSessionId, token: auth.token }, forceNew: true, autoConnect: false }); socket.on('presence:count', (count: unknown) => { - if (Number.isSafeInteger(count) && (count as number) >= 0) counter.textContent = `접속 ${count}명`; + if (Number.isSafeInteger(count) && (count as number) >= 0) counter.textContent = `현재 ${count}명 접속 중`; }); socket.on('connect', () => clearTimeout(retry)); socket.on('disconnect', unknown);