lotto_automation/lib/lotto.js

122 lines
4.3 KiB
JavaScript

const Axios = require('axios')
const Cheerio = require('cheerio')
const Constants = require('./constants')
class Lotto {
static #SessionID = undefined
static #LottoDirect = undefined
static #_request(method, url, data) {
const requestOpts = {
method,
url,
data,
headers: Constants.DEFAULT_HEADERS,
timeout: Constants.DEFAULT_TIMEOUT,
}
if(this.#SessionID)
requestOpts.headers.Cookie = this.#SessionID
return Axios(requestOpts).catch(err => err)
}
static async #_syncSession() {
const sessionResponse = await this.#_request('GET', Constants.DEFAULT_SESSION_URL)
if(sessionResponse instanceof Error)
return sessionResponse
if(sessionResponse.request.res.responseUrl === Constants.SYSTEM_CHECK_URL)
return new Error('동행복권 사이트가 현재 시스템 점검중입니다.')
const sessionId = sessionResponse.headers['set-cookie']
.find(cookieStr => cookieStr.indexOf('JSESSIONID') !== -1)
if(!sessionId)
return new Error('쿠키가 정상적으로 세팅되지 않았습니다.')
this.#SessionID = sessionId
}
static async #_getRound() {
const roundResponse = await this.#_request('GET', Constants.ROUND_INFO_URL)
if(roundResponse instanceof Error)
return roundResponse
const $ = Cheerio.load(roundResponse.data)
const lastDrawnRound = parseInt($("strong#lottoDrwNo").text(), 10)
const round = lastDrawnRound + 1
return round
}
static async Login(userId, userPw) {
const sessionSyncError = await this.#_syncSession()
if(sessionSyncError instanceof Error)
return sessionSyncError
const loginData = {
returnUrl: Constants.MAIN_PAGE_URL,
userId,
password: userPw,
checkSave: 'off',
newsEventYn: '',
}
const loginResult = await this.#_request('POST', Constants.LOGIN_REQUEST_URL, loginData)
if(loginResult instanceof Error)
return loginResult
const $ = Cheerio.load(loginResult.data)
const btnCommonElements = $('a.btn_common')
if(btnCommonElements.length > 0)
return new Error('로그인에 실패했습니다. 아이디 또는 비밀번호를 확인해주세요.')
return true
}
static async Buy(lotteryInputs = []) {
if(lotteryInputs.length === 0)
return new Error('구매할 로또 정보를 입력해주세요.')
if(lotteryInputs.length > 5)
lotteryInputs = lotteryInputs.slice(0, 5)
const round = await this.#_getRound()
const readySocketResponse = await this.#_request('POST', Constants.BUY_READY_SOCKET_URL)
if(readySocketResponse instanceof Error)
return readySocketResponse
this.#LottoDirect = readySocketResponse.data.ready_ip
const requestParams = lotteryInputs.map((lotto, idx) => {
return {
genType: lotto === 'auto' ? '0' : '1',
arrGameChoiceNum: lotto === 'auto' ? null : lotto.map(num => String(num).padStart(2, 0)).join(','),
alpabet: String.fromCharCode(65 + idx)
}
})
const requestData = {
round: String(round),
direct: this.#LottoDirect,
nBuyAmount: `${requestParams.length * 1000}`,
param: JSON.stringify(requestParams),
gameCnt: `${requestParams.length}`,
}
const buyResponse = await this.#_request('POST', Constants.BUY_LOTTO_645_URL, requestData)
if(buyResponse instanceof Error)
return buyResponse
const { result } = buyResponse.data
if ((result.resultMsg || "FAILURE").toUpperCase() !== "SUCCESS")
return new Error(result.resultMsg)
return {
round: result.buyRound,
barcode: Object.keys(result)
.filter(k => k.startsWith('barCode'))
.map(k => result[k])
.join(' '),
cost: result.nBuyAmount,
numbers: result.arrGameChoiceNum,
message: result.resultMsg,
}
}
}
module.exports = Lotto