66 lines
2.2 KiB
Dart
66 lines
2.2 KiB
Dart
class AppStrings {
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// Main Menu
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static const String gameTitle = "Colosseum's Choice";
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static const String startGame = "Start Game";
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static const String continueGame = "Continue";
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static const String exitGame = "Exit Game";
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static const String credits = "Credits";
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// Common Actions
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static const String confirm = "Confirm";
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static const String cancel = "Cancel";
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static const String back = "Back";
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static const String close = "Close";
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static const String equip = "Equip";
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static const String unequip = "Unequip";
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static const String discard = "Discard";
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static const String sell = "Sell";
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static const String buy = "Buy";
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// Stats
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static const String hp = "HP";
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static const String atk = "ATK";
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static const String def = "DEF";
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static const String armor = "Armor";
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static const String luck = "Luck";
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static const String gold = "Gold";
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// Battle
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static const String attack = "Attack";
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static const String defend = "Defend";
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static const String turn = "Turn";
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static const String playerTurn = "Player's Turn";
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static const String enemyTurn = "Enemy's Turn";
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static const String victory = "Victory!";
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static const String defeat = "Defeat";
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static const String reward = "Reward";
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static const String chooseReward = "Choose a Reward";
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static const String skip = "Skip";
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static const String nextStage = "Next Stage";
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static const String returnToMenu = "Return to Menu";
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static const String restart = "Restart";
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// Inventory
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static const String inventory = "Inventory";
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static const String equipment = "Equipment";
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static const String bag = "Bag";
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static const String emptySlot = "Empty";
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static const String noItems = "No items in inventory";
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// Shop
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static const String shopTitle = "Merchant";
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static const String shopWelcome = "Welcome, traveler!";
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static const String refreshShop = "Restock";
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static const String notEnoughGold = "Not enough gold!";
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static const String inventoryFull = "Inventory is full!";
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// Risk Levels
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static const String riskSafe = "Safe";
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static const String riskNormal = "Normal";
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static const String riskRisky = "Risky";
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// Settings
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static const String settings = "Settings";
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static const String enemyAnimations = "Enemy Animations";
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}
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