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bb3b34c9b1
game
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Horoli
bb3b34c9b1
refactoring : barrel pattern
2025-12-09 14:40:25 +09:00
..
00_project_context_restore.md
refactoring : barrel pattern
2025-12-09 14:40:25 +09:00
01_game_prototype_request.md
…
02_item_system_request.md
…
03_inventory_ui_request.md
…
04_inventory_slots_request.md
…
05_equipment_slot_refactor.md
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06_fix_hp_logic.md
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07_stage_heal_and_math_utils.md
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08_fix_equip_hp_exploit.md
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09_ui_ux_improvements.md
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10_add_shield_and_armor_mechanic.md
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11_item_table_and_rewards.md
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12_item_option_display.md
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13_item_status_options.md
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14_integrate_status_effects_and_item_data.md
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15_ui_display_status_effects.md
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16_status_effect_duration_adjustment.md
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17_inventory_discard_feature.md
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18_implement_stage_class_and_types.md
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19_shop_sell_and_gold.md
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20_main_menu_and_character_selection.md
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21_refactor_item_system_to_json.md
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22_refactor_enemy_system.md
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23_refactor_item_price_and_images.md
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24_refactor_enums.md
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25_battle_visual_effects.md
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26_refactor_damage_types.md
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27_predetermine_enemy_action.md
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28_enemy_armor_decay.md
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29_fix_player_attack_vs_enemy_armor.md
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30_responsive_ui_improvement.md
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31_item_type_icons.md
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32_enemy_equipment_system.md
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33_summary_after_32.md
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34_battle_screen_refactor.md
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35_enemy_equipment_system.md
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36_centralize_player_data.md
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37_game_over_screen.md
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38_permanent_stat_modifiers.md
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39_luck_system.md
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40_ui_update_summary.md
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41_refactoring_presets.md
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42_item_rarity_and_tier.md
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43_shop_system.md
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44_settings_and_local_storage.md
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45_config_refactoring.md
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46_shop_refactoring.md
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47_inventory_full_handling.md
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48_refactor_stage_ui.md
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49_implement_item_icons.md
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50_expand_item_pool.md
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51_refactor_prefix_table.md
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52_round_based_enemy_pool.md
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53_refine_stage_rewards.md
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54_fix_shop_logic.md
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55_fix_shop_ui_sync.md
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56_permadeath_implementation.md
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57_refactor_battle_provider.md
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58_refactor_item_creation.md
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59_centralize_constants.md
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61_system_stabilization_summary.md
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62_animation_and_feedback_sync.md
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63_inventory_refactor_and_enemy_z_order.md
update
2025-12-09 11:47:37 +09:00