48 lines
1.1 KiB
Dart
48 lines
1.1 KiB
Dart
import 'package:flutter/material.dart';
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import 'battle_screen.dart';
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import 'inventory_screen.dart';
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class MainWrapper extends StatefulWidget {
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const MainWrapper({super.key});
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@override
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State<MainWrapper> createState() => _MainWrapperState();
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}
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class _MainWrapperState extends State<MainWrapper> {
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int _currentIndex = 0;
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final List<Widget> _screens = [
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const BattleScreen(),
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const InventoryScreen(),
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];
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: IndexedStack(
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index: _currentIndex,
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children: _screens,
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),
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bottomNavigationBar: BottomNavigationBar(
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currentIndex: _currentIndex,
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onTap: (index) {
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setState(() {
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_currentIndex = index;
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});
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},
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items: const [
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BottomNavigationBarItem(
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icon: Icon(Icons.flash_on),
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label: 'Battle',
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),
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BottomNavigationBarItem(
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icon: Icon(Icons.backpack),
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label: 'Inventory',
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),
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],
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),
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);
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}
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}
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