31 lines
876 B
Dart
31 lines
876 B
Dart
class GameConfig {
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// Inventory
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static const int maxInventorySize = 5;
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// Economy
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static const int startingGold = 50;
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static const double sellPriceMultiplier = 0.6;
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static const int shopRerollCost = 50;
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// Stages
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static const int eliteStageInterval = 10;
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static const int shopStageInterval = 5;
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static const int restStageInterval = 8;
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static const int tier1StageMax = 12;
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static const int tier2StageMax = 24;
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// Battle
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static const double stageHealRatio = 0.1;
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static const double vulnerableDamageMultiplier = 1.5;
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static const double armorDecayRate = 0.5;
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// Animations (Duration in milliseconds)
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static const int animDelaySafe = 500;
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static const int animDelayNormal = 400;
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static const int animDelayRisky = 1100;
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static const int animDelayEnemyTurn = 1000;
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// Save System
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static const String saveKey = 'game_save_data';
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}
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