111 lines
3.3 KiB
Dart
111 lines
3.3 KiB
Dart
import 'package:flutter/material.dart';
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import '../../game/enums.dart';
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import '../../game/config.dart';
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import '../../providers/battle_provider.dart';
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import 'battle_controls.dart';
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import 'battle_log_overlay.dart';
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class BattleBottomSection extends StatelessWidget {
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final BattleProvider battleProvider;
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final bool showLogs;
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final bool isPlayerAttacking;
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final bool isEnemyAttacking;
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final VoidCallback onToggleLogs;
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final VoidCallback onAttackPressed;
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final VoidCallback onDefendPressed;
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final VoidCallback onItemPressed;
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// Custom buttons/panels passed from parent to keep their logic there for now
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final Widget equipmentSwapButton;
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final Widget? equipmentSwapPanel;
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const BattleBottomSection({
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super.key,
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required this.battleProvider,
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required this.showLogs,
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required this.isPlayerAttacking,
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required this.isEnemyAttacking,
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required this.onToggleLogs,
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required this.onAttackPressed,
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required this.onDefendPressed,
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required this.onItemPressed,
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required this.equipmentSwapButton,
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this.equipmentSwapPanel,
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});
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@override
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Widget build(BuildContext context) {
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return Stack(
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children: [
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// 1. Logs Overlay
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if (showLogs && battleProvider.logs.isNotEmpty)
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Positioned(
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top: 60,
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left: 16,
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right: 16,
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height: BattleConfig.logsOverlayHeight,
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child: BattleLogOverlay(logs: battleProvider.logs),
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),
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// 2. Battle Controls (Bottom Right)
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Positioned(
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bottom: 20,
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right: 20,
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child: BattleControls(
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isAttackEnabled: battleProvider.isPlayerTurn &&
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!battleProvider.player.isDead &&
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!battleProvider.enemy.isDead &&
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!battleProvider.showRewardPopup &&
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!isPlayerAttacking &&
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!isEnemyAttacking,
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isDefendEnabled: battleProvider.isPlayerTurn &&
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!battleProvider.player.isDead &&
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!battleProvider.enemy.isDead &&
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!battleProvider.showRewardPopup &&
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!isPlayerAttacking &&
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!isEnemyAttacking &&
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!battleProvider.player.hasStatus(
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StatusEffectType.defenseForbidden,
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),
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onAttackPressed: onAttackPressed,
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onDefendPressed: onDefendPressed,
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onItemPressed: onItemPressed,
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),
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),
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// 3. Equipment Swap Panel
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if (equipmentSwapPanel != null)
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Positioned(
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bottom: 20,
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right: 96,
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width: 260,
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child: equipmentSwapPanel!,
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),
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// 4. Log Toggle & Swap Button (Bottom Left)
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Positioned(
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bottom: 20,
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left: 20,
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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equipmentSwapButton,
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const SizedBox(height: 12),
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FloatingActionButton(
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heroTag: "logToggle",
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mini: true,
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backgroundColor: ThemeConfig.toggleBtnBg,
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onPressed: onToggleLogs,
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child: Icon(
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showLogs ? Icons.visibility_off : Icons.visibility,
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color: ThemeConfig.textColorWhite,
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),
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),
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],
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),
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),
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],
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);
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}
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}
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