game/lib/widgets/battle/floating_battle_texts.dart

275 lines
6.6 KiB
Dart

import 'package:flutter/material.dart';
class FloatingDamageText extends StatefulWidget {
final String damage;
final Color color;
final VoidCallback onRemove;
const FloatingDamageText({
Key? key,
required this.damage,
required this.color,
required this.onRemove,
}) : super(key: key);
@override
FloatingDamageTextState createState() => FloatingDamageTextState();
}
class FloatingDamageTextState extends State<FloatingDamageText>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
late Animation<Offset> _offsetAnimation;
late Animation<double> _opacityAnimation;
@override
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(milliseconds: 1000),
vsync: this,
);
_offsetAnimation = Tween<Offset>(
begin: const Offset(0.0, 0.0),
end: const Offset(0.0, -1.5),
).animate(CurvedAnimation(parent: _controller, curve: Curves.easeOut));
_opacityAnimation = Tween<double>(begin: 1.0, end: 0.0).animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(0.5, 1.0, curve: Curves.easeOut),
),
);
_controller.forward().then((_) {
if (mounted) {
widget.onRemove();
}
});
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return FractionalTranslation(
translation: _offsetAnimation.value,
child: Opacity(
opacity: _opacityAnimation.value,
child: Material(
color: Colors.transparent,
child: Text(
widget.damage,
style: TextStyle(
color: widget.color,
fontSize: 20,
fontWeight: FontWeight.bold,
shadows: const [
Shadow(
blurRadius: 2.0,
color: Colors.black,
offset: Offset(1.0, 1.0),
),
],
),
),
),
),
);
},
);
}
}
class DamageTextData {
final String id;
final Widget widget;
DamageTextData({required this.id, required this.widget});
}
class FloatingEffect extends StatefulWidget {
final IconData icon;
final Color color;
final double size;
final VoidCallback onRemove;
const FloatingEffect({
Key? key,
required this.icon,
required this.color,
required this.size,
required this.onRemove,
}) : super(key: key);
@override
FloatingEffectState createState() => FloatingEffectState();
}
class FloatingEffectState extends State<FloatingEffect>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
late Animation<double> _scaleAnimation;
late Animation<double> _opacityAnimation;
@override
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(milliseconds: 800),
vsync: this,
);
_scaleAnimation = Tween<double>(
begin: 0.5,
end: 1.5,
).animate(CurvedAnimation(parent: _controller, curve: Curves.elasticOut));
_opacityAnimation = Tween<double>(begin: 1.0, end: 0.0).animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(0.5, 1.0, curve: Curves.easeOut),
),
);
_controller.forward().then((_) {
if (mounted) {
widget.onRemove();
}
});
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return Transform.scale(
scale: _scaleAnimation.value,
child: Opacity(
opacity: _opacityAnimation.value,
child: Icon(widget.icon, color: widget.color, size: widget.size),
),
);
},
);
}
}
class FloatingEffectData {
final String id;
final Widget widget;
FloatingEffectData({required this.id, required this.widget});
}
class FloatingFeedbackText extends StatefulWidget {
final String feedback;
final Color color;
final VoidCallback onRemove;
const FloatingFeedbackText({
Key? key,
required this.feedback,
required this.color,
required this.onRemove,
}) : super(key: key);
@override
FloatingFeedbackTextState createState() => FloatingFeedbackTextState();
}
class FloatingFeedbackTextState extends State<FloatingFeedbackText>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
late Animation<Offset> _offsetAnimation;
late Animation<double> _opacityAnimation;
@override
void initState() {
super.initState();
_controller = AnimationController(
duration: const Duration(milliseconds: 1000),
vsync: this,
);
_offsetAnimation = Tween<Offset>(
begin: const Offset(0.0, 0.0),
end: const Offset(0.0, -1.5),
).animate(CurvedAnimation(parent: _controller, curve: Curves.easeOut));
_opacityAnimation = Tween<double>(begin: 1.0, end: 0.0).animate(
CurvedAnimation(
parent: _controller,
curve: const Interval(0.5, 1.0, curve: Curves.easeOut),
),
);
_controller.forward().then((_) {
if (mounted) {
widget.onRemove();
}
});
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return FractionalTranslation(
translation: _offsetAnimation.value,
child: Opacity(
opacity: _opacityAnimation.value,
child: Material(
color: Colors.transparent,
child: Text(
widget.feedback,
style: TextStyle(
color: widget.color,
fontSize: 20,
fontWeight: FontWeight.bold,
shadows: const [
Shadow(
blurRadius: 2.0,
color: Colors.black,
offset: Offset(1.0, 1.0),
),
],
),
),
),
),
);
},
);
}
}
class FeedbackTextData {
final String id;
final Widget widget;
FeedbackTextData({required this.id, required this.widget});
}