182 lines
6.2 KiB
Dart
182 lines
6.2 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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import '../providers.dart';
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import 'main_menu_screen.dart';
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import '../game/config.dart';
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class SettingsScreen extends StatelessWidget {
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const SettingsScreen({super.key});
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@override
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Widget build(BuildContext context) {
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return Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const Text(
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AppStrings.settings,
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style: TextStyle(
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fontSize: ThemeConfig.fontSizeTitle,
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fontWeight: ThemeConfig.fontWeightBold,
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color: ThemeConfig.textColorWhite,
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),
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),
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const SizedBox(height: 40),
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// Enemy Animation Toggle
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Consumer<SettingsProvider>(
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builder: (context, settings, child) {
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return SizedBox(
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width: 300,
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child: Column(
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children: [
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SwitchListTile(
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title: const Text(
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AppStrings.enemyAnimations,
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style: TextStyle(color: ThemeConfig.textColorWhite),
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),
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value: settings.enableEnemyAnimations,
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onChanged: (value) {
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settings.toggleEnemyAnimations(value);
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},
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activeColor: ThemeConfig.btnActionActive,
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),
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const SizedBox(height: 20),
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const Text(
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'Attack Animation Scale',
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style: TextStyle(color: ThemeConfig.textColorWhite),
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),
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Row(
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children: [
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const Text(
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'2.0',
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style: TextStyle(color: ThemeConfig.textColorGrey),
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),
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Expanded(
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child: Slider(
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value: settings.attackAnimScale,
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min: 2.0,
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max: 9.9,
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divisions: 79,
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label: settings.attackAnimScale.toStringAsFixed(1),
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activeColor: ThemeConfig.btnActionActive,
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inactiveColor: ThemeConfig.textColorGrey,
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onChanged: (value) {
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settings.setAttackAnimScale(value);
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},
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),
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),
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const Text(
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'9.9',
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style: TextStyle(color: ThemeConfig.textColorGrey),
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),
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],
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),
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Text(
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'Current: ${settings.attackAnimScale.toStringAsFixed(1)}',
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style: const TextStyle(
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color: ThemeConfig.textColorWhite,
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fontSize: 12,
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),
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),
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],
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),
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);
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},
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),
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const SizedBox(height: 20),
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const Text(
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'Volume: 100%',
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style: TextStyle(color: ThemeConfig.textColorWhite),
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),
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const SizedBox(height: 40),
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// Restart Button
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ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: ThemeConfig.btnRestartBg,
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padding: const EdgeInsets.symmetric(horizontal: 32, vertical: 12),
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),
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onPressed: () {
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_showConfirmationDialog(
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context,
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title: '${AppStrings.restart} Game?',
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content: 'All progress will be lost. Are you sure?',
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onConfirm: () {
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context.read<BattleProvider>().initializeBattle();
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(content: Text('Game Restarted!')),
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);
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// Optionally switch tab back to Battle (index 0)
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// But MainWrapper controls the index.
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// We can't easily switch tab from here without a callback or Provider.
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// For now, just restart logic is enough.
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},
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);
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},
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child: const Text('Restart Game'),
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),
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const SizedBox(height: 20),
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// Return to Main Menu Button
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ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: ThemeConfig.btnReturnMenuBg,
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padding: const EdgeInsets.symmetric(horizontal: 32, vertical: 12),
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),
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onPressed: () {
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_showConfirmationDialog(
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context,
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title: '${AppStrings.returnToMenu}?',
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content:
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'Unsaved progress may be lost. (Progress is saved automatically after each stage)',
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onConfirm: () {
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Navigator.of(context).pushAndRemoveUntil(
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MaterialPageRoute(
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builder: (context) => const MainMenuScreen(),
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),
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(route) => false,
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);
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},
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);
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},
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child: const Text(AppStrings.returnToMenu),
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),
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],
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),
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);
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}
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void _showConfirmationDialog(
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BuildContext context, {
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required String title,
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required String content,
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required VoidCallback onConfirm,
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}) {
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showDialog(
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context: context,
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builder: (context) => AlertDialog(
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title: Text(title),
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content: Text(content),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(context),
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child: const Text(AppStrings.cancel),
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),
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TextButton(
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onPressed: () {
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Navigator.pop(context);
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onConfirm();
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},
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child: const Text(
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AppStrings.confirm,
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style: TextStyle(color: Colors.red),
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),
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),
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],
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),
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);
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}
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}
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