game/lib/widgets/inventory/item_stat_widget.dart

61 lines
1.7 KiB
Dart

import 'package:flutter/material.dart';
import '../../game/models.dart';
import '../../game/config.dart';
class ItemStatWidget extends StatelessWidget {
final Item item;
final double fontSize;
final Color? color;
const ItemStatWidget({
super.key,
required this.item,
this.fontSize = ThemeConfig.fontSizeMedium,
this.color,
});
@override
Widget build(BuildContext context) {
List<String> stats = [];
if (item.atkBonus > 0) stats.add("+${item.atkBonus} ${AppStrings.atk}");
if (item.hpBonus > 0) stats.add("+${item.hpBonus} ${AppStrings.hp}");
if (item.armorBonus > 0) {
stats.add("+${item.armorBonus} ${AppStrings.def}");
}
if (item.luck > 0) stats.add("+${item.luck} ${AppStrings.luck}");
if (item.dodge > 0) stats.add("+${item.dodge}% Dodge");
List<String> effectTexts = item.effects.map((e) => e.description).toList();
if (stats.isEmpty && effectTexts.isEmpty) return const SizedBox.shrink();
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
if (stats.isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: 4.0, bottom: 4.0),
child: Text(
stats.join(", "),
style: TextStyle(
fontSize: fontSize,
color: color ?? ThemeConfig.statAtkColor,
),
),
),
if (effectTexts.isNotEmpty)
Padding(
padding: const EdgeInsets.only(bottom: 4.0),
child: Text(
effectTexts.join(", "),
style: const TextStyle(
fontSize: 11,
color: ThemeConfig.rarityLegendary,
),
),
),
],
);
}
}