update
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@@ -90,9 +90,18 @@ class CharacterStatusCard extends StatelessWidget {
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}).toList(),
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),
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),
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Text("ATK: ${character.totalAtk}", style: const TextStyle(color: ThemeConfig.textColorWhite)),
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Text("DEF: ${character.totalDefense}", style: const TextStyle(color: ThemeConfig.textColorWhite)),
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Text("LUCK: ${character.totalLuck}", style: const TextStyle(color: ThemeConfig.textColorWhite)),
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Text(
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"ATK: ${character.totalAtk}",
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style: const TextStyle(color: ThemeConfig.textColorWhite),
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),
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Text(
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"DEF: ${character.totalDefense}",
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style: const TextStyle(color: ThemeConfig.textColorWhite),
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),
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Text(
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"LUCK: ${character.totalLuck}",
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style: const TextStyle(color: ThemeConfig.textColorWhite),
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),
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],
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),
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),
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@@ -124,7 +133,6 @@ class CharacterStatusCard extends StatelessWidget {
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),
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),
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const SizedBox(height: 8), // 아이콘과 정보 사이 간격
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if (!isPlayer && !hideStats)
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Consumer<BattleProvider>(
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builder: (context, provider, child) {
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@@ -268,9 +268,10 @@ class FloatingFeedbackTextState extends State<FloatingFeedbackText>
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fontWeight: FontWeight.bold,
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shadows: const [
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Shadow(
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blurRadius: 2.0,
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blurRadius:
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0.0, // Sharper shadow to avoid blurry/double look
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color: ThemeConfig.feedbackShadow,
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offset: Offset(1.0, 1.0),
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offset: Offset(1.5, 1.5),
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),
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],
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),
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