update
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@ -7,8 +7,8 @@ class BattleConfig {
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static const IconData defendIcon = Icons.shield;
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// Colors
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static const Color riskyColor = Colors.redAccent;
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static const Color normalColor = Colors.orangeAccent;
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static const Color riskyColor = Colors.orangeAccent;
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static const Color normalColor = Colors.white;
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static const Color safeColor = Colors.grey;
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static const Color defendRiskyColor = Colors.deepPurpleAccent;
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@ -31,7 +31,7 @@ class BattleAnimationWidgetState extends State<BattleAnimationWidget>
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_scaleAnimation = Tween<double>(
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begin: 1.0,
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end: 1.2,
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end: 2.0,
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).animate(CurvedAnimation(parent: _scaleController, curve: Curves.easeOut));
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// Default translation, will be updated on animateAttack
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