update
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@@ -13,6 +13,7 @@ void main() {
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setUp(() {
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player = Character(name: "TestPlayer", maxHp: 100, armor: 0, atk: 10);
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armorHp50 = Item(
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id: "armor_hp_50",
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name: "Armor +50",
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description: "HP +50",
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atkBonus: 0,
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@@ -21,6 +22,7 @@ void main() {
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price: 100,
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);
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armorHp100 = Item(
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id: "armor_hp_100",
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name: "Armor +100",
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description: "HP +100",
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atkBonus: 0,
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@@ -29,6 +31,7 @@ void main() {
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price: 200,
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);
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armorHp20 = Item(
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id: "armor_hp_20",
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name: "Armor +20",
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description: "HP +20",
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atkBonus: 0,
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