class AppStrings {
  // Main Menu
  static const String gameTitle = "Colosseum's Choice";
  static const String startGame = "Start Game";
  static const String continueGame = "Continue";
  static const String exitGame = "Exit Game";
  static const String credits = "Credits";

  // Common Actions
  static const String confirm = "Confirm";
  static const String cancel = "Cancel";
  static const String back = "Back";
  static const String close = "Close";
  static const String equip = "Equip";
  static const String unequip = "Unequip";
  static const String discard = "Discard";
  static const String sell = "Sell";
  static const String buy = "Buy";

  // Stats
  static const String hp = "HP";
  static const String atk = "ATK";
  static const String def = "DEF";
  static const String armor = "Armor";
  static const String luck = "Luck";
  static const String gold = "Gold";

  // Battle
  static const String attack = "Attack";
  static const String defend = "Defend";
  static const String turn = "Turn";
  static const String playerTurn = "Player's Turn";
  static const String enemyTurn = "Enemy's Turn";
  static const String victory = "Victory!";
  static const String defeat = "Defeat";
  static const String reward = "Reward";
  static const String chooseReward = "Choose a Reward";
  static const String skip = "Skip";
  static const String nextStage = "Next Stage";
  static const String returnToMenu = "Return to Menu";
  static const String restart = "Restart";

  // Inventory
  static const String inventory = "Inventory";
  static const String equipment = "Equipment";
  static const String bag = "Bag";
  static const String emptySlot = "Empty";
  static const String noItems = "No items in inventory";

  // Shop
  static const String shopTitle = "Merchant";
  static const String shopWelcome = "Welcome, traveler!";
  static const String refreshShop = "Restock";
  static const String notEnoughGold = "Not enough gold!";
  static const String inventoryFull = "Inventory is full!";

  // Risk Levels
  static const String riskSafe = "Safe";
  static const String riskNormal = "Normal";
  static const String riskRisky = "Risky";
  
  // Settings
  static const String settings = "Settings";
  static const String enemyAnimations = "Enemy Animations";
}
