Import the 2026-10-09 source release, Fastify/SQLite backend, restored source assets, and analytics-enabled server build. Replace files from the previous release while retaining the existing repository history. Make builds portable across Windows and Linux, configure local startup, normalize Windows static asset paths, and fix test fixture cleanup and file URL handling. Exclude local environment settings, databases, dependencies, validation output, and TypeScript build cache from version control. Validation: npm ci, static and server builds, 106 arrival tests, and actual local HTTP checks passed. The full suite passed 467 of 470 tests; three tests still require QA fixtures omitted from the supplied release, documented in README-서버실행.md.
42 lines
3.4 KiB
JavaScript
42 lines
3.4 KiB
JavaScript
import assert from 'node:assert/strict';
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import {test} from 'node:test';
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import * as THREE from 'three';
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import {loadTypescript} from './support/load-typescript.mjs';
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const {peekingLayout,placePeekingDog}=await loadTypescript(new URL('../src/objects/PeekingComposition.ts',import.meta.url));
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const {fitWindowScale}=await loadTypescript(new URL('../src/objects/BlenderWindowFrame.ts',import.meta.url));
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const {CameraController}=await loadTypescript(new URL('../src/input/CameraController.ts',import.meta.url));
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test('experimental door keeps fixed proportions and legacy clearance reference dimensions',()=>{
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for(const view of[375/812,812/375,1.4])for(const photo of[.2,.5625,.8,1,1.5,5,12]){
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const layout=peekingLayout(view,photo),scale=fitWindowScale(view,photo)*.82;
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assert.ok(Math.abs(layout.width/layout.height-.74)<1e-12);
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assert.deepEqual(layout.cameraBounds,[scale*photo*.8,scale*.8,.6]);
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for(const max of[.35,.75,.9])for(const x of[-1,-.5,0,.5,1])for(const y of[-1,-.5,0,.5,1]){
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const oldCamera=new THREE.PerspectiveCamera(40,view,.1,100),newCamera=oldCamera.clone();
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const old=new CameraController(oldCamera,max),fresh=new CameraController(newCamera,max);
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old.setRoomBounds(scale*photo*.8,scale*.8,.6);fresh.setRoomBounds(...layout.cameraBounds);
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old.setView(x,y);fresh.setView(x,y);
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for(const dt of[0,.016,.1,10]){old.update(dt,1);fresh.update(dt,1);assert.deepEqual(newCamera.position.toArray(),oldCamera.position.toArray());assert.deepEqual(newCamera.quaternion.toArray(),oldCamera.quaternion.toArray());assert.equal(newCamera.near,oldCamera.near);}
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assert.ok(newCamera.position.y-newCamera.near> -layout.height/2-.24*Math.min(layout.width,layout.height),'eye/near above resized indoor floor');
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}
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}
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});
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test('dog mask occupies lower right with cropped bottom hidden below sill, world-fixed independently of slide',()=>{
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const layout=peekingLayout(.6,1.5),bounds={x:.15,y:.1,width:.55,height:.8};
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const a=placePeekingDog(layout,1.5,bounds,0.4704,1,0,0);
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const maskTop=a.y+(.5-bounds.y)*a.height,maskBottom=a.y+(.5-bounds.y-bounds.height)*a.height;
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const maskCenterX=a.x+(bounds.x+bounds.width/2-.5)*a.width;
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assert.ok(maskCenterX>0);assert.ok(maskTop<0);assert.ok(maskTop>-.35*layout.height);assert.ok(maskBottom<-.5*layout.height);
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assert.equal(a.z,.4704);assert.ok(a.width/a.height===1.5);
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const moved=placePeekingDog(layout,1.5,bounds,.4704,1,1,1);assert.ok(moved.x>a.x&&moved.y>a.y,'position controls work at zoom 1');
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});
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test('experimental house preserves conservative front-detail clearance and closed rear room',async()=>{
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const {loadFrameGeometry}=await import('./support/load-frame-geometry.mjs');
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const {prepareHouseAsset}=await loadTypescript(new URL('../src/objects/BlenderHouseSurround.ts',import.meta.url));
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const root=loadFrameGeometry(new URL('../public/assets/window/grandma-house-surround.glb',import.meta.url)),asset=prepareHouseAsset(root);
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const layout=peekingLayout(375/812,12);asset.resize(layout.width,layout.height,.6,layout.clearanceScale);root.updateMatrixWorld(true);
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const curtain=root.getObjectByName('HouseCurtain');curtain.geometry.computeBoundingBox();
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assert.ok(curtain.geometry.boundingBox.max.z<=.448*layout.clearanceScale,'foreground thickness retains its conservative legacy clearance');
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for(const d of[[0,0,1],[0,-1,0],[1,0,0]])assert.ok(new THREE.Raycaster(new THREE.Vector3(0,0,3),new THREE.Vector3(...d),.001,20).intersectObject(root,true).length,'room closure survives shallow front');
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asset.dispose();
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});
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